分类: Game life

  • After the World of Warcraft Plus server is suspended: There is no role transfer, and it cannot be transferred to a permanent 60 server

    Following the official announcement, Josh Greenfield, senior game producer of Warcraft Nostalgia, took to social media, saying that the Plus server (Discovery Season server) will not open character transfers in the future (Plus server to permanent or anniversary server).

    After the World of Warcraft Plus server is suspended: There is no role transfer, and it cannot be transferred to a permanent 60 server
    After the World of Warcraft Plus server is suspended: There is no role transfer, and it cannot be transferred to a permanent 60 server
    “To be honest, it’s unlikely that we’ll be able to transplant between the Plus server and other versions of Warcraft. We’ve made thousands of original items, skills, and stats that other versions don’t have, and porting them would be quite cumbersome and potentially game-breaking. It’s not absolute, but we don’t have any plans to do that at the moment. ”

    Blizzard released a blue post on May 28, a letter to Plus players, which is a nominal suspension announcement. It mentions that the development of the Plus server has ended, and the team has moved on to the next major project of the classic Warcraft; The future Plus service will stay at the P8 stage forever, just like the permanent 60; Players don’t have to worry, because the Plus server will not be closed, it will continue to run for months (or even years) like a permanent server.

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    It is worth mentioning that although the Plus server is an upgrade of the classic 60, there is more original content, and with the addition of runes and props, the value is seriously inflated, and the character ability is already comparable to level 80. If the server is opened, it will face massive data processing, and the slightest bug may cause the balance to collapse. Xiaobian remembers that when the 60 season server was closed, it took half a year to change the role (merged into the permanent server 60 or Lich King Nostalgia), and there were many serious bugs, such as the loss of characters and abnormal props (good luck charms or something). You must know that the season suit is almost equivalent to the classic 60, with only extremely limited modifications to the original.

  • World of Warcraft: DH hurts 30 million in a second, triggers 34 sacrifices in 1 second to crush the evil DK

    Recently, World of Warcraft has an evil scar that catastrophes DH. His output ability crushes the evil DK, and the secret realm of the 15th and 16th floors is even more casual, cutting off all his teammates. He used a super unpopular talent to become the strongest talent, so how on earth did he do it?

    World of Warcraft: DH hurts 30 million in a second, triggers 34 sacrifices in 1 second to crush the evil DK

    World of Warcraft: DH hurts 30 million in a second, triggers 34 sacrifices in 1 second to crush the evil DK

    After clearing the 15th floor of the sluice, a player found that the output of the catastrophic DH teammates was particularly gorgeous. The whole process was injured 6.8 million, with a total of 10.2 billion damage, while the season king’s professional evil DK only hit 4.37 million. The evil DK only suffered 60% of the catastrophic DH, and it was properly broken.

    World of Warcraft: DH hurts 30 million in a second, triggers 34 sacrifices in 1 second to crush the evil DK

    World of Warcraft: DH hurts 30 million in a second, triggers 34 sacrifices in 1 second to crush the evil DK

    Since this DH is so “prominent”, netizens have begun to dig deep one after another. First of all, it is found that the damage ratio of his sacrifice aura is abnormal, which is as high as 61%. It is estimated that Illidan will envy such a powerful sacrifice.

    World of Warcraft: DH hurts 30 million in a second, triggers 34 sacrifices in 1 second to crush the evil DK

    World of Warcraft: DH hurts 30 million in a second, triggers 34 sacrifices in 1 second to crush the evil DK

    The deeper you dig, the more you feel that there is something wrong with this DH. The proportion of his sacrifices before May 1 is normal, only 30%, but after the 1st, the painting style will suddenly change, and the proportion of sacrifices goes straight to 60%. The 16-story secret world DPS on May 3 is more than 1 million yuan higher than other top DHs.

    World of Warcraft: DH hurts 30 million in a second, triggers 34 sacrifices in 1 second to crush the evil DK

    World of Warcraft: DH hurts 30 million in a second, triggers 34 sacrifices in 1 second to crush the evil DK

    Further study of the reason for the increase in the proportion of sacrifices of DH, netizens found that DH actually triggered 34 devouring flames in one second.

    Obviously, this is the problem. The evil scar catastrophe DH stuck an unknown skill/talent abnormality, resulting in the abnormal triggering of his sacrifice skill. One sacrifice is equivalent to two sacrifices of other players, which forcibly raises a middle-in-slip gameplay to T0 level.

    World of Warcraft: DH hurts 30 million in a second, triggers 34 sacrifices in 1 second to crush the evil DK

    World of Warcraft: DH hurts 30 million in a second, triggers 34 sacrifices in 1 second to crush the evil DK

    According to the further analysis of netizens, it is found that the basic damage of this DH’s sacrifice is twice that of other players, and the critical damage is 50% more than that of ordinary DH, which is just equivalent to the critical damage improvement provided by the fire-binding talent. Obviously, he is stuck in the talent BUG, so that the sacrifice can eat double the basic basic damage and two explosion damage bonus.

    World of Warcraft: DH hurts 30 million in a second, triggers 34 sacrifices in 1 second to crush the evil DK

    World of Warcraft: DH hurts 30 million in a second, triggers 34 sacrifices in 1 second to crush the evil DK

    According to the repeated testing of players and the data picked by WCL, we can be sure that the abnormality of card sacrifice is to use this set of talents, as shown in the figure above, the code is as follows:

    CEkAAAAAAAAAAAAAAAAAAAAAYmZGzMzYMzMjhJDGAAAAAwsMMbzMmZgZ2sMLzMjZMG22gtZzMGmFNzYMzMmx2G

    The method of abnormal triggering is still being tested. At present, some netizens have tried to use cast macros to make a series of sacrifices, but they have not yet achieved infinite connection, and up to 4 are connected.

    World of Warcraft: DH hurts 30 million in a second, triggers 34 sacrifices in 1 second to crush the evil DK

    World of Warcraft: DH hurts 30 million in a second, triggers 34 sacrifices in 1 second to crush the evil DK

    In addition, DH has claimed to crack the method of sacrifice infinite company on the collection stone. I have checked it. It’s basically bragging. Don’t believe it.

    World of Warcraft: DH hurts 30 million in a second, triggers 34 sacrifices in 1 second to crush the evil DK

    World of Warcraft: DH hurts 30 million in a second, triggers 34 sacrifices in 1 second to crush the evil DK

    30 seconds 5 stakes 30 million seconds injury

    However, it is quite appropriate to call the “King of the World Fist” to trigger the evil scar DH sacrifice multiple times.

  • Warcraft ICC’s strongest divine outfit, a single piece increases the damage of 2000 seconds! Orange Axe has to stand aside.

    After the World of Warcraft “Wrath of the Witch King” nostalgic server opened ICC, a large number of players have experienced the charm of this ultimate group book. Even the experience of ordinary mode is much better than that of bento TOC.

    For Tuanben, of course, what players are most concerned about is the drop of equipment and self-improvement. In the face of all kinds of powerful equipment of ICC, one of them can be called the strongest divine costume. In front of it, any unwilled amulet box is not enough.

    Open NetEase News to view wonderful pictures

    Ranking of major accessories after the opening of ICC

    After the opening of ICC, what players are most concerned about is the drop of several best accessories. At present, the four major DPS accessories are also ranked first on the price list. The will of death is the most expensive, with an average price of about 85,000G, while the best of the two legal products, amulets and foreign objects, are between 6-7 thousand.

    Open NetEase News to view wonderful pictures

    But in terms of the magnitude of improvement, they are not as good as the artifact of [Little Hate in the Bottle].

    Next, let’s learn about the horror improvement brought by this accessory through simulation and actual combat data!

    Actual combat data, the bottle is an absolute divine outfit.

    According to the sharing of the disciplinary rider who got the [Little Hate in the Bottle] at the first time, the number of attacks of the accessory special effect “Anger Gush” is 90 times, bringing 3.81% damage. At the same time, the 90 “Holy Seals of Truth” brought by it can be calculated that the damage ratio is 4.35%. After adding up the two, the actual damage to the bottle exceeded 8%.

    This is without 2T10. If the disciplinary ride is replaced with 2T10, after the special effects and the bottle interact, the chain lock improvement will be even greater!

    Open NetEase News to view wonderful pictures

    Let’s find another graduation discipline rider in the early ICC stage of the provincial service in 2024 to have a look. The proportion of “anger spurt” of 277 bottles has reached 5.33%. The 2T10 effect brought by it and the improvement of the corrosion holy seal are even greater.

    Open NetEase News to view wonderful pictures

    As a melee profession with a high utilization rate of armor-breaking attributes, the biggest reason for its strong rise in the T10 stage is that it relies on the special effects of 2T10 and the jewelry of [little hatred in the bottle]. It can be said that these two have achieved the ultimate form of punishment riding of WLK.

    Analog output: the bottle is increased by 15% in seconds! 264 can be qualitatively changed.

    We simulate the damage through the “WowSimsCN nostalgic suit simulator” that comes with the novice box, and the single DPS output of the disciplinary rider in the P4 full graduation state.

    1. In the state of 277 bottles, the second injury is 15180 (±319):

    2. In the state of 264 bottles, the second damage is 14978 (±316), which is 200 seconds less than 277 bottles:

    3. Replace the bottle with P5 Ultimate Graduation Jewelry 284 [Ruifeng Twilight Dragon Scale], with a second injury of 14064 (±359), 900 seconds less than 264 bottles:

    4. Finally, take down the bottle and empty an ornament. The second damage is 13240 (±337), which is about 2000 seconds less than the 277 bottles:

    It can be seen that the improvement brought by this jewelry is terrible. Even if it is a violent battle, the will to take 277 death will only reduce the second damage by about 1400. And the punishment riding a bottle directly increased by 2,000 points, which is equivalent to a 15% increase!

    Even if the punishment rider replaces the second-ranked BIS weapon with an orange axe, the promotion is not as big as a bottle. It’s better to put the pictures to compare, so as to avoid being told to steal the concept. We can see from the figure below that changing the 284 long handle to an orange axe will increase the damage by about 1000 seconds. But above, we have found that 284 scales have been exchanged for 277 bottles to increase the damage of 1100 seconds. Both of them are the second-ranking equipment, so the improvement of the bottle is greater than that of the orange axe!

    Open NetEase News to view wonderful pictures

    At the same time, we can also find a problem, that is, the improvement brought by the 264 bottle is a super qualitative change, and replacing it with 277 can only be said to be the icing on the cake. This is actually in line with expectations. After all, the most important thing for the improvement of bottle accessories is the change from 0 to 1.

  • World of Warcraft: Ride of Punishment to No. 1 in the world, fly non-stop to the 20th floor, and complete the Smolderflame Rift in 25 minutes

    After the 11.15 turbo of World of Warcraft went online, one profession soared into the sky. Before, it could only play fifteen or sixteen layers of the Great Mystic Realm, but now it can actually complete twenty layers of the Great Mystic Realm in a limited time, and accidentally hit the world’s first. Although the Retaliation Cavalry was a very popular profession, its performance at the top had always been very average. The top Retaliation Cavalry was 2-3 levels lower than the top players of other professions, and could only shake prestige at the lower level. The typical high lower limit and low upper limit were considered an awkward profession, but it was the same from today onwards. Moreover, this team with the Punishment Cavalry not only challenged the 20-layer Dark Flame Rift, but also succeeded in the 20-layer rich mining area in a limited time, which fully proved that the Punishment Cavalry can also play high-level. Of course, the Punishment Cavalry only had more than 3,300 points, which was almost the level of the 15-layer full time limit, and it was more than 500 points away from his teammates. It was still a bit outrageous to fly directly from the 15-layer to the 20-layer level, which was questioned by many players. However, this was not the main point. The main point was that there were indeed players who used the Retribution Rider to successfully time-limit more than 20 secret realms, and even took the least time in the world, winning the first place in the world. This fully showed that the Retribution Rider now had the strength to fight high-level players, and there was obviously still room to fight after the 20th floor, and it could also attack the 21st floor. Small probe tried it, this set of talent is indeed more simple and violent, the sword of holy light talent also helps to press the monomer, you can also try it, talent code: CYEAAAAAAAAAAAAAAAAAAAAAAAAAAYAAyssNzstsNGLzY22MbAAAAAAY2aamFDzM2mBz2wY2mZZbMDGmZsswGAAAZmZ2mlZbGAwGwAgBzwA final liquidation can be made a simple target macro easy to use: #showtooltip final liquidation/cast [@cursor] final liquidation is good, the rise of the scourge is introduced here, of course, whether the scourge can replace the evil DK or depends on the follow-up performance, the current installation and other online improvement, the 20-layer big secret realm is by no means the key, the small detective estimates that the 21-22-layer big secret realm is the place to test the quality of the high-end team, even if the output of the scourge can keep up, the survival ability is still not comparable to the evil DK, and the evil DK still provides a very good team damage reduction, from this point of view, the discipline of the horse is the punishment team Those who move forward with a heavy load.

  • The housing system in the World of Warcraft game

    Remember when the player’s housing system was first exposed, the player teased: “Is this going to be a mortgage in Azeroth?” “Will it be overdue and collected by the system?” Now, the answer has finally been revealed: the house buyout system does not need to be renewed, there is no need to pay rent, and it will not be recycled because it is not online for a long time. The Blizzard design team also said that the price will not be too high, and most players can afford it – “World of Warcraft” is really ready for you to “settle down”. Recently, Jay Hwang, the chief special effects artist of “World of Warcraft”, and an unnamed senior game designer, revealed more details about the player’s housing system in an interview with the French game and e-sports news website Breakflip. From house structure restrictions, access mechanisms, and possible community governance features in the future, the system is already taking shape. Technical limitations: A maximum of three floors in a house In order to avoid server crashes or abuse issues, players’ houses will be limited to a maximum of three floors. This cap is both for performance reasons and to prevent the chaos of “stacked villa” scenes. Players can invite others to visit their homes. Although the upper limit of the number of simultaneous online visitors has not been finalized, Blizzard revealed that the number is “far more than 15 people”. In addition, players will receive a new Hearthstone-like skill that can be returned to their home at any time (the skill has a cooling down and does not affect the use of Hearthstone). Decorative freedom, but does not affect combat effectiveness. For players who are not good at decorating, the system will provide some “prefabricated houses” to choose from. At the same time, Blizzard is also evaluating whether to introduce the sharing and import function of the house layout, so that players can exchange ideas and learn from each other. Some decorations have interactive functions, such as furnaces, cooking fires and anvils, which can be used to create professional skills items. However, Blizzard stressed that the house will not bring any combat power or economic advantages, nor will it add facilities like auction houses that can affect the pace of the game. In the early version, about 60% of the decoration resources will be from existing game materials, and another 40% will be newly developed items. Very few ornaments will be set as rare trophies, such as the throne that a team dungeon finally dropped, but this kind of “show-off furniture” will not become mainstream, and most of the content will be open to ordinary players. At the same time, the mall will sell some house-related ornaments, similar to mounts and illusion systems. But each paid item will have a corresponding in-game free-to-obtain version to avoid the formation of krypton gold barriers. Freehold property rights, no rent required, and the player’s house that really belongs to your “home” adopts a one-time purchase system, which can be owned forever after payment with gold coins. There is no rent, no maintenance fee, and it will not be lost because it is not online for a long time. The development team said that although the pricing has not been made public, the goal is to make it “affordable to the vast majority of players”. What’s more, these houses will not only be personal spaces, but also active communities. Unlike the traditional city center, Blizzard plans to turn the “neighborhood” into a real living area with Azeroth’s NPCs, seasonal activities and interactive content. To prevent disrupting the experience of others (such as someone stacking ten fountains in front of their house to block the neighbor’s view), Blizzard is also studying the introduction of community governance systems, possibly including a “mayor” role, voting mechanisms or collaborative review systems, to improve the fairness and beauty of the community.

  • World of Warcraft: The population skyrocketed after the opening of ICC! Quest nerfs are planned

    The game population of WLK nostalgia suits has ushered in a large-scale increase. Although the number of players who passed the first day is not high, the enthusiasm of players is extremely high. And in response to the problem that the ICC group takes too long, relevant adjustments should have been planned. Picture On the first day of ICC opening, the WLK population rose by 50% because the official does not have any population statistics channels. We are currently relying on the demographic data of Bigfoot, so the actual number of characters should be more than the statistics. In the statistics of the first day after ICC opening, the number of active characters of WLK nostalgia suits exceeded one million again, reaching 1.158 million. The screenshot time is 18:00 pm, and the number will be much higher if you take the evening. Picture At the end of the HTOC a week before the ICC opened, the number of 24-hour active characters counted by Bigfoot was only 793,000. Picture This means that the population of WLK nostalgia suits has increased by about 50%. After the ICC opened, WLK’s population share of all occupations Next, let’s take a look at the proportion of all occupations, the total number of full-level characters 1.088 million. Among them, Paladins are the most numerous, and they are in the fault lead. The specific numbers are as follows: Paladin 225,000, Mage 127,000, Druid 118,000, Death Knight 110,000, Hunter 108,000, Priest 99,000, Shaman 94,000, Warlock 81,000, Warrior 70,000, Thief 51,000. In the early days of the opening of the TOC, we found three characteristics: the population proportion of Holy Knights increased significantly, and the population proportion of Death Knights decreased sharply. The population proportion of Warlocks decreased slightly, and the population proportion of Hunters increased slightly. Thieves were originally similar to warriors, but now they have opened a big gap, and they have firmly occupied the position of the most miserable profession in WLK. The ICC is difficult for a long time, and the number of active characters that have been weakened in the planned ICC has increased by 50% compared to the end of the TOC, but it does not seem optimistic compared to the situation of the first day of the ordinary TOC 1.90 million. The reason for this deviation is easy to understand, because the ordinary TOC is too simple, and many people may be able to take 10 cars on the first day of opening. There are no monsters in the group and the number of bosses is small, so it is quite simple to push in half an hour. The ICC is completely different, but it feels a little bit like Odur. It’s just that Odur has a difficult mode in the first week, which is more sad. Although the value of the ordinary ICC in the picture is not high, many bosses have complicated mechanisms, and everyone in the group needs to be sober, which increases the difficulty invisibly. For players who have never played before, the ice dragon and the lich king, the two bosses will not have a short time to open up the land. The idea put forward by the national server before is to “try to control the group book within 2 hours”. The adjustment of the ICC dungeon must have been planned for a long time, and it should be implemented as soon as next week. Nowadays, ICC generally has to play for more than 4 hours, and the fixed lineup after proficiency can shorten the time to about 2 hours. For the collection stone group, the non-hard rigid ice dragon LK can also be played more comfortably. The picture refers to Audur’s adjustment, the second week directly adds 15% buff, and the third week starts to weaken the little monster by 50% health points. ICC is also likely to follow suit. Xiao O thinks that it is good to weaken the little monster, at least so that everyone will not waste too much time in the little monster stage, and can concentrate on playing Boss. And if you directly open the buff, it will affect the difficulty after the H mode is opened in the future, which is not a good thing for some friends who want to challenge the original 0buffHICC.

  • World of Warcraft: Blizzard unveils the most anticipated system for the new expansion, and a lot of core content is exposed!

    Xiao O has made a brief summary of the content of this interview, and I will share it with you today.

    Image
    House size and rules

    1. Holding limit: Each account can only have one house in each faction, and the maximum number of accounts is two (one for each Alliance/Tribe). The interior and exterior of the house are designed independently, and the interior space can be greatly expanded.

    2. Item limit: The current limit of decoration items for a single house is 10,000 (only about 2,000 pieces are used in the most complex cases), and a limit on the number of rooms will be added in the future. The revamped history feature may be added after the official launch.

    3. Growth system: Blizzard mentioned that residential buildings will introduce a hierarchical growth system, but the specific mechanism has not yet been announced.

    Image
    Decoration and customization

    1. Item acquisition: Decorations need to be obtained through the actual in-game (such as dungeon drops, professional production), and cannot be copied indefinitely. Some decorations require specific achievements to unlock.

    2. Transformation function: support 20%-200% proportional scaling

    Different parts of the item can be changed in color/material (e.g. wooden table top with metal legs)

    3. Stylistic Variety: Provide pre-made templates to support a mix of decorations from classic old-world to the latest expansion (e.g. the Ironforge Merchant sells Dwarven Furniture Packs). New decorations will continue to be added in future editions.

    Image
    Community planning

    1. Community size: A single community accommodates about 50 residences and supports themed clusters (such as all-elf style communities). Relocating communities requires rebuilding houses.

    2. Social stickiness: In order to avoid repeating the problem of “fortress isolation”, the community will design a core gameplay loop to promote long-term player interaction. The community is an independent map, and new technologies are used to enhance uniqueness.

    Image
    Functional design

    1. Non-combat power bonus: The residence does not provide character strength buffs, but it is deeply bound to the professional skill system (the specific content is to be announced).

    2. Easy access: It is planned to add decoration merchants near the entrance of the dungeon to avoid forced farming of old dungeons.

    According to Blizzard’s premise, the player housing system is not a deprecation like King of Draenor’s Stronghold system, which only lasts for one expansion, but will continue throughout the life of World of Warcraft in the future.

    It can be said that Blizzard has high hopes for player housing, and hopes that it will become a player collection system like the transmog system in the future.

  • World of Warcraft will open Diablo 4 on July 1, and you can get 7 kinds of rewards and golden angel horses

    In the middle of the 11.17 version of World of Warcraft, from July 1st to August 1st, a round of Diablo 4 linkage activity “Greedy Messenger” will be launched. The so-called Greedy Messenger is the treasure-stealing goblins in the Diablo series, and players can get a series of rewards for defeating them. World of Warcraft will open Diablo 4 linkage on July 1st, and you can get 7 rewards and golden angel horses. World of Warcraft will open Diablo 4 linkage on July 1st, and you can get 7 rewards and golden angel horses. According to the 11.17PTR test server game calendar, we have confirmed that the official launch time of Greedy Messenger is 10:00 am on July 1st, which will last for a whole month. World of Warcraft will open the Diablo 4 linkage on July 1, and you can get 7 kinds of rewards and golden angel horses. World of Warcraft will open the Diablo 4 linkage on July 1, and you can get 7 kinds of rewards and golden angel horses. In the spring of 2023, when Diablo 4 was officially launched, World of Warcraft once launched a Greedy Messenger event. Players can find treasure-stealing goblins in every corner of Stormwind City, Orgrima, and the Dragon Islands, and kill them to get a lot of good things. In fact, players quickly figured out the refresh point and refresh rule of treasure-stealing goblins. A lot of players are guarding there to play goblins, and there is no fun in chasing fleeing goblins in the dark. Then the Greedy Messenger event in 2025 may follow suit and find many treasure-stealing goblins in Kaziaga. World of Warcraft opens Diablo 4 Linkage on July 1, and can get 7 kinds of rewards and Golden Angel Horse World of Warcraft opens Diablo 4 Linkage on July 1, and can get 7 kinds of rewards and Golden Angel Horse In 2023, players can get 7 main rewards for killing treasure-stealing goblins. The first is Baal’s Soul Stone, a small toy that can summon a super miniature version of Baal, the king of destruction, after use: a cute red lamb with iconic demon horns. World of Warcraft will open the Diablo 4 linkage on July 1, and you can get 7 kinds of rewards and golden angel horses. World of Warcraft will open the Diablo 4 linkage on July 1, and you can get 7 kinds of rewards and golden angel horses.
     The second reward is Tyrrell’s Angel Warhorse (original), its light wings are pure white. World of Warcraft will open the Diablo 4 linkage on July 1, and you can get 7 kinds of rewards and golden angel horses. World of Warcraft will open the Diablo 4 linkage on July 1, and you can get 7 kinds of rewards and golden angel horses. The Greedy Messenger activity in 2025 may change. The light wings of the new version of the angel warhorse mined by data are golden. I think the golden angel warhorse is also quite good. World of Warcraft will open the Diablo 4 linkage on July 1, and you can get 7 kinds of rewards and the Golden Angel Horse.     World of Warcraft will open the Diablo 4 linkage on July 1, and you can get 7 kinds of rewards and the Golden Angel Horse. The third reward is various magic amulets. In Diablo, these magic amulets can bring various attribute bonuses to the characters left in the backpack. The most classic is the Horn of Hell, and the cracked version of the + 7 skill amulet. And World of Warcraft linkage activities can also get a lot of magic amulets, which can also provide players with various attributes, but there are obvious limitations. First, the attribute value is low, if it is increased by 5 times, it will be fine, and second, there is a two-hour time limit, which is too short. World of Warcraft will open the Diablo 4 linkage on July 1, and you can get 7 kinds of rewards and the golden angel horse. World of Warcraft will open the Diablo 4 linkage on July 1, and you can get 7 kinds of rewards and the golden angel horse. The fourth reward is Werther’s third leg (weapon illusion), which is divided into three types: combat leg, ghost leg and last leg. World of Warcraft will open the Diablo 4 linkage on July 1, and you can get 7 kinds of rewards and the golden angel horse. World of Warcraft will open the Diablo 4 linkage on July 1, and you can get 7 kinds of rewards and the golden angel horse. The fifth reward is a treasure backpack, which is exactly the same as the one on the back of the treasure-stealing goblin! This is also a very good back illusion. World of Warcraft will open the Diablo 4 linkage on July 1, and you can get 7 kinds of rewards and the Golden Angel Horse. World of Warcraft will open the Diablo 4 linkage on July 1, and you can get 7 kinds of rewards and the Golden Angel Horse. The sixth type is the 36-grid Hradick backpack, which comes from the classic Hradick cube in the Diablo series. World of Warcraft will open Diablo 4 on July 1, and you can get 7 kinds of rewards and Golden Angel Horse World of Warcraft will open Diablo 4 on July 1, and you can get 7 kinds of rewards and Golden Angel Horse players can also get a Hell Summoner Treasure box (the seventh reward) every time they kill Treasure Thief Goblins. The first 10 Treasure boxes will drop Prison Stone fragments, and the treasure box fragment drop rate will be reduced thereafter. World of Warcraft on July 1 to open the dark 4 linkage, you can get 7 kinds of rewards and golden angel horse World of Warcraft on July 1 to open the dark 4 linkage, you can get 7 kinds of rewards and golden angel horse prison stone fragments can be exchanged for a new color scheme T2 sets, maybe everyone’s trumpet army is about to start again. World of Warcraft will open Diablo 4 on July 1, and you can get 7 kinds of rewards and Golden Angel Horse World of Warcraft will open Diablo 4 on July 1, and you can get 7 kinds of rewards and Golden Angel Horse Hell Summoner Treasure box can also open “otherworldly items”. So far, 17 kinds of potions have been found in the excavation, maybe they are the so-called otherworldly treasures, the specific effects of these potions are unknown, and from a literal interpretation, they are related to treasure stealing goblins. World of Warcraft will open the Diablo 4 linkage on July 1, and you can get 7 kinds of rewards and golden angel horses. World of Warcraft will open the Diablo 4 linkage on July 1, and you can get 7 kinds of rewards and golden angel horses. In addition to the above rewards, the Greedy Messenger activity will also bring the Wind of Shelter BUFF, providing 50% additional experience and prestige rewards! Well, the “Greedy Messenger” of the Diablo 4 linkage activity will be introduced here. I hope everyone can have fun, and I hope that when the event goes live, we can hear the news of the national uniform Diablo 4.

  • Warcraft: Open for BIS equipment purchase on Thursday! Detailed explanation of the mechanism! It is only recommended to buy these pieces of equipment

    In an update on Thursday, Blizzard introduced a new currency, the “Puzzling Plutocrat Credentials,” which offers players a new way to exchange equipment. This new currency is similar to the Bronze Ingot of the “Age of Dragons”, but in a different way, players will be able to buy equipment from the “Free Underworld Team Dungeon” and trinkets from the Grand Arcane Dungeon. So, how does this new system work? How to obtain and use these Plutocrat Credentials? Today, I will take you to find out. What is the “Puzzling Plutocrat Credentials”? The “Puzzling Plutocrat Credentials” is a new currency in the 11.1.5 version of World of Warcraft, allowing players to use it to buy weapons, accessories, and some special items from the “Free Underworld Team Dungeon”, such as Gast’s Diamond and the top grade. These chaebol Credentials were originally introduced as part of Club Prestige at Galle Palace, but were removed before the start of Season 2. Today, the chaebol Credentials will officially go live on May 15, 2025, and players will be able to redeem powerful equipment through them. How do I get the “Puzzling chaebol Credentials”? Picture From May 15, 2025, players will be able to get the “Puzzling chaebol Credentials” through weekly quests. The new quests require players to defeat 4 Dungeon Leaders in the “Unleashed Andermai Team Dungeon”, or complete 4 Grand Uncharted Dungeons. Completing the first week of quests will reward players with 3 chaebol Credentials, after which weekly quests will reward 1. Each character can earn up to 9 chaebol Credentials. And to redeem any equipment, you need 3 chaebol vouchers. How to spend “puzzling chaebol vouchers”? Players can find a newly added merchant in Doennogal and use these vouchers to buy equipment. The NPC is located near the low-guarantee treasure house at the location of/way52.0, 46.0. The specific time arrangement of the purchase in the picture is as follows: May 15, 2025: The chaebol vouchers start to be obtained through weekly quests. After completing the first quest, players can buy equipment from the NPC immediately. June 5, 2025: Players can buy a second instance piece of equipment. June 26, 2025: Players can buy the last instance piece of equipment. Equipment purchase requires NPCs to provide equipment including hero-level and epic-level equipment. Hero-level equipment can always be purchased without any pre-conditions, while to purchase a specific Epic-level equipment, the player must defeat the corresponding Epic-level leader at least once. For example, to purchase “Gast’s Diamond”, the player must defeat the Epic-level “Garryvix” at least once. Grand Arcane Ornaments Added to Drop Table This season’s Grand Arcane Ornaments can also be purchased through the “Puzzling Plutocracy Voucher”. Here are the key points to know: Hero-level Grand Arcane Ornaments: Players can purchase them immediately, priced at 3 Plutocracy Vouchers. Epic Grand Arcane Ornaments: To purchase Epic-level Ornaments, players need to upgrade the keystone level of all Grand Arcane dungeons to level 12 or higher. This change allows players who love the Grand Arcane Realm to participate in this new campaign and earn chaebol Credentials without having to enter the dungeon. Item Levels for Buying Equipment Through “Puzzling chaebol Credentials” As part of the “Turbo Acceleration” event, the upgrade track for Hero-level and Epic-level equipment will be extended by 2 levels (from 6 to 8). Here are the maximum item levels for Dungeon-level equipment purchased through chaebol Credentials: Hero-level equipment: Maximum item level 671 for the price of 3 chaebol Credentials. Epic-level equipment: Maximum item level 684 for the price of 3 chaebol Credentials. Recommended purchase equipment players have a number of powerful equipment to choose from when redeeming equipment through “Puzzling chaebol Credentials”. Especially the    equipment of the Epic Track, although the redemption requirements are high, the recent weakening of the M group and the improvement of the equipment level have reduced the difficulty. Since the redemption opportunity is very precious, it is recommended that players try to complete the M group challenge before redeeming.

    The following are some of the recommended equipment and corresponding leader requirements: Equipment Type, Equipment, Leader Accessories (Milk) to Defeat Mr. Cheer, Vixie and the Grinding Wheel Accessories (Proficient in DPS) House of Cards, One-Arm Bandit Accessories (Dharma) Moog’s Emboldening Pot, Moog Ziy, Security Chief Ring, Gast’s Diamond, Chrome King Gallivx’s Cloak, Test Pilot’s Travel Bag, Vixie and the Grinding Wheel’s Two-Handed Staff, Top Grade, One-Arm Bandit Glove, Small Head Molten Finger Tiger, Moog Ziy, Security Chief Musket “Little Friend” Moog Ziy, Security Chief One-Handed Hammer, Gallivx’s Iron Thumb, Chrome King Gallivx Shield, Industrial Giant Chrome King Gary Vickers

  • World of Warcraft: 300 gilts need to be prepared next week, the evil DK will increase by 3% DPS, and the brilliance will increase by 9 places

    World of Warcraft will usher in a new CD update on Thursday. This week is an awkward transition period, but we still have a lot of content to play. First, you need to prepare 200-300 gilts next week. This week, you can make the 5th manufacturing equipment. In addition to so many weeks of mythical equipment, a character has 8-13 pieces of equipment that need to be upgraded to 681-684 packs, etc. Each piece of equipment needs to cost 30 gilts, so we need to prepare at least 300 gilts for the turbo on May 15th. It’s a pity that the gilt limit will be unlocked on May 15th, so we can only brush up the 900 gilt limit this week. According to the equipment progress of most ordinary players, we can save about 200 gilts. Of course, the weekly minimum guarantee is provided to the appropriate equipment, except for Ouhuang, who can spend as much gilt as they want. In this way, as soon as the turbocharger goes online on May 15th, we can upgrade most of the mythical equipment. When you upgrade, pay attention to upgrading the large size first, and make sure you get the gilt Andermai achievement (even the darkest players can upgrade the large size to 675 at this time, etc.), and then upgrade the small size equipment, which can save the small size a lot of gilt. Blizzard’s third large-scale career change for the second season was launched this week. Wowotou gave an evaluation of the change, but Xiao Tan believes that this form is very problematic. Not only is the algorithm wrong, but it is not clear about some professions. Although the number is still very small, it can barely see the general trend. The output of the top evil DK is still the first place, and the second injury has increased by 100,000 compared with the previous week, an increase of 3%. And Zenghui called the return of the magician king, the ranking has increased by 9 places, and the second injury is stable at about 2.80 million. If Zenghui can stably hit 2.80 million second injuries, what about other DPS? So everyone quickly take out the snow-hidden Zenghui Dragonborn and take off again! 3. Underground Fort Week + Regiment Weapon Illusion This week is Underground Fort Week. Brush Underground Fort 5 times to give a warrior-level Underground Fort equipment such as 636 packs. At present, the warrior-level equipment is a bit insufficient, and it is suitable for trumpets to brush accessories. This week, you can also upgrade the Andermai Reputation to level 11, and you can get 20% copy movement acceleration and a currency exchange for Andermai Regiment Weapon Illusion. Players who want to collect all kinds of cool Andermai Weapon Illusion should not miss it. Well, the main content of this week is introduced here. The main gameplay is to brush gilt + raise the brightening trumpet, and then wait for the turbo to soar!