According to ActivePlayer statistics, the number of World of Warcraft players has rebounded in recent months, and the number of foreign players has returned to 8 million peak. The number of World of Warcraft players has returned to 10 million, surpassing the historical peak The number of World of Warcraft players has returned to 10 million, surpassing the historical peak The number of active players in World of Warcraft in the last 30 days was 8.02 million, an increase of 250,000 compared to the previous month. The number of World of Warcraft players has returned to 10 million, surpassing the historical peak The number of World of Warcraft players has returned to 10 million, surpassing the historical peak We can also take a look at the change in the number of players in World of Warcraft in the past year. After the launch of the Geocentric War expansion in August 2024, the number of World of Warcraft players began to increase from 7.90 million, reaching the peak 9.27 million in November, and then slipping for 3 consecutive months, leaving only 7.64 million in February 2025. With the launch of 11.1 Liberation Andermai, players began to return, and in April, World of Warcraft active players returned to 8.02 million. Note that this data does not represent subscription data. Since the external server can be automatically renewed, many players will not be online often even if they subscribe to the game, so the actual subscription data should be higher than 8 million. At the end of 2023, Blizzard released a World of Warcraft player data over the years, which was more than 7 million at that time. Obviously, the Dragon and Geocentric versions were very successful, not only retaining old players, but also successfully attracting a large number of new players. The number of World of Warcraft players has returned to 10 million, surpassing the historical peak. The number of World of Warcraft players has returned to 10 million, surpassing the historical peak. The global distribution of Warcraft players is surprising. Players in Nordic countries like to play World of Warcraft very much. Maybe it has something to do with the cold local climate and less outdoor activities, followed by Korean players, while there are not many American players. Of course, this data does not include national uniforms. If the national uniforms are included, we are the place with the most World of Warcraft players in the world. The number of World of Warcraft players returned to 10 million, beyond the historical peak of the number of World of Warcraft players back to 10 million, beyond the historical peak According to the current national service active player data, the official service has 900,000, WLK nostalgic service has 1.40 million, 60 classic service has 450,000, the total number of active players in the national service exceeds 2.70 million. The number of World of Warcraft players returned to 10 million, beyond the historical peak of World of Warcraft players back to 10 million, beyond the historical peak Even if we make a 20% discount, the national service has at least 2 million active players, plus the 8 million active players of the outer service, the global World of Warcraft active players reached 10 million, this number exceeds the most popular and peak of World of Warcraft, even WLK and the return of the army version are difficult to back. How can World of Warcraft achieve such great success and make progress in 20 years? Xiao Tan believes that it should be attributed to the continuous innovation of formal clothing, the great success of nostalgic clothing, and the huge popularity of the return of World of Warcraft national clothing. All three are indispensable.
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