Remember when the player’s housing system was first exposed, the player teased: “Is this going to be a mortgage in Azeroth?” “Will it be overdue and collected by the system?” Now, the answer has finally been revealed: the house buyout system does not need to be renewed, there is no need to pay rent, and it will not be recycled because it is not online for a long time. The Blizzard design team also said that the price will not be too high, and most players can afford it – “World of Warcraft” is really ready for you to “settle down”. Recently, Jay Hwang, the chief special effects artist of “World of Warcraft”, and an unnamed senior game designer, revealed more details about the player’s housing system in an interview with the French game and e-sports news website Breakflip. From house structure restrictions, access mechanisms, and possible community governance features in the future, the system is already taking shape. Technical limitations: A maximum of three floors in a house In order to avoid server crashes or abuse issues, players’ houses will be limited to a maximum of three floors. This cap is both for performance reasons and to prevent the chaos of “stacked villa” scenes. Players can invite others to visit their homes. Although the upper limit of the number of simultaneous online visitors has not been finalized, Blizzard revealed that the number is “far more than 15 people”. In addition, players will receive a new Hearthstone-like skill that can be returned to their home at any time (the skill has a cooling down and does not affect the use of Hearthstone). Decorative freedom, but does not affect combat effectiveness. For players who are not good at decorating, the system will provide some “prefabricated houses” to choose from. At the same time, Blizzard is also evaluating whether to introduce the sharing and import function of the house layout, so that players can exchange ideas and learn from each other. Some decorations have interactive functions, such as furnaces, cooking fires and anvils, which can be used to create professional skills items. However, Blizzard stressed that the house will not bring any combat power or economic advantages, nor will it add facilities like auction houses that can affect the pace of the game. In the early version, about 60% of the decoration resources will be from existing game materials, and another 40% will be newly developed items. Very few ornaments will be set as rare trophies, such as the throne that a team dungeon finally dropped, but this kind of “show-off furniture” will not become mainstream, and most of the content will be open to ordinary players. At the same time, the mall will sell some house-related ornaments, similar to mounts and illusion systems. But each paid item will have a corresponding in-game free-to-obtain version to avoid the formation of krypton gold barriers. Freehold property rights, no rent required, and the player’s house that really belongs to your “home” adopts a one-time purchase system, which can be owned forever after payment with gold coins. There is no rent, no maintenance fee, and it will not be lost because it is not online for a long time. The development team said that although the pricing has not been made public, the goal is to make it “affordable to the vast majority of players”. What’s more, these houses will not only be personal spaces, but also active communities. Unlike the traditional city center, Blizzard plans to turn the “neighborhood” into a real living area with Azeroth’s NPCs, seasonal activities and interactive content. To prevent disrupting the experience of others (such as someone stacking ten fountains in front of their house to block the neighbor’s view), Blizzard is also studying the introduction of community governance systems, possibly including a “mayor” role, voting mechanisms or collaborative review systems, to improve the fairness and beauty of the community.
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Apple iPhone 17 Air exposure: as thin as 145 grams, the thinnest 5.5 mm, how does the battery last?
Recently, a person familiar with the matter disclosed detailed specifications about Apple’s upcoming iPhone 17 Air on social media, which has attracted widespread attention. According to the insider, the iPhone 17 Air will come with a 2,800mAh battery, which is slightly inferior to the Samsung Galaxy S25 Edge’s 3,900mAh battery.
However, the source also stressed that battery capacity is not the only measure of range. Apple is known for its highly integrated hardware and software, and may improve the battery life of the iPhone 17 Air through advanced battery technology and iOS 19 optimization. Although the specific battery life data has not yet been officially announced by Apple, the industry is full of expectations.
It’s worth noting that in order to further improve the battery life of the iPhone 17 Air, Apple is rumored to be considering introducing a phone case with an additional battery as an accessory. However, this option may sacrifice the iPhone 17 Air’s thinness and lightness, making it lose some of its competitive advantage over its competitors in the market.Apple iPhone 17 Air exposure: as thin as 145 grams, the thinnest 5.5 mm, how does the battery last?
In addition to the battery information, other key specifications of the iPhone 17 Air were revealed. The phone is claimed to weigh around 145 grams and is only 5.5mm thick at its thinnest point, compared to 163 grams and 5.8mm thick for the Samsung Galaxy S25 Edge. These figures show that Apple still maintains its leading position in keeping its products thin and light.With the increasingly fierce competition in the smartphone market, consumers’ expectations for products are also escalating. These specs of the Apple iPhone 17 Air undoubtedly add more highlights to the upcoming market competition. Both the industry and consumers are watching closely to see how Apple will balance thinness and light design with battery life in actual products, and how these features will affect its performance in the market.
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Apple announced iOS 19 features ahead of schedule, coming for 1.3 billion “minorities”.
Just next month at WWDC, Apple will unveil its biggest iOS update in a decade. Normally, Apple won’t tell you what’s new, but this time it’s an exception. This week, Apple announced a series of “auxiliary features” and confirmed that they will be available later this year – including Apple system software such as iOS 19. These features are mainly aimed at people with disabilities in 1.30 billion people around the world, but trust me, some of these features will be useful to you too. Apple announced the iOS 19 function in advance to 1.30 billion “a small number of people” to let iPhone be your eyes and help you see more clearly. For some visually impaired people, work, study and life are inseparable from a peripheral called “visual aid”. This device generally includes a camera and a screen, which can enlarge both the long-distance blackboard and the books on the table, but the high price and inconvenient device form make this device fail to benefit more visually impaired people. Apple announced iOS 19 function in advance to 1.30 billion “minority crowd”, iPhone and iPad in 2016 has been equipped with functions similar to “amplifier” App, to help visually impaired people better perceive the world in daily life, and this week Apple announced that the amplifier function will also come later this year on Mac products, can better assist the classroom, work and other scenarios. Apple announced iOS 19 function in advance to 1.30 billion “minority crowd” MacBook can connect iPhone or other external cameras, and then open the amplifier App, you can zoom in to view the distant blackboard or nearby printed text. When I was studying in the past, some friends who were sitting in the back row of the classroom and had poor eyesight might use their mobile phones to take a picture of the book on the blackboard and put it in front of them. It can be said that the amplifier of the MacBook is a more convenient solution. This function not only realizes simple enlargement, but also allows users to customize the brightness, contrast, and color filters of the captured picture. With the new “Accessibility Reader” function, the text in the picture can be directly converted into more readable written text. It also supports the customization of font size. Apple announced the iOS 19 function in advance, for 1.30 billion “a small number of people” compared to the big screen visual aid that is not easy to buy and carry, and the MacBook + iPhone combination itself as a productivity and life tool is obviously more convenient, no need to bring an additional set of complex equipment for installation, only a suitable bracket. The Accessibility Reader mentioned above is not only for amplifiers, but a system-level reading mode for people with dyslexia and low vision: similar to Safari browser “Reader” mode, can customize the presentation of document text, including font, color and spacing design, and also supports reading function. In addition to regular screen devices such as iPhone, iPad, and Mac, Apple has also made good use of the ability of Apple Vision Pro to interact with the real world, bringing “amplifiers” and “Accessibility Reader” to the headset. With the Vision Pro’s camera, users can directly select and zoom in on real objects or virtual app content, like an electronic magnifying glass, and use Accessibility Reader to simplify all text content. In addition to providing its ecosystem with a large number of accessibility assistance features, Apple’s ecosystem also opens the door to accessible devices, such as the ability to pair with medical-grade hearing aids iPhone. This year, Apple added support for Braille devices for iPhone, iPad, Mac, and Vision Pro, making it easier to make Braille notes or do Braille math calculations. In addition, Apple devices can also directly open “BRF (Braille Ready Format) ” files, which were previously only accessible with dedicated Braille note-taking devices. There is also a new feature with a wider range of applications: “Vehicle Motion Tips” on iOS 18, also known as “anti-motion sickness” function, also landed on the Mac platform, and the dot animation on each platform can also be customized. Help you listen, help you talk, and help you sleep well. In addition to vision, Apple has also prepared some better auxiliary features for people with other disabilities. “Real-time listening” is basically the most well-known and well-known accessibility feature in Apple’s ecosystem. When users with hearing impairments wear AirPods or hearing aids, they can turn iPhone into a microphone to enhance the radio. Dark Zone Breakout End Tour, officially launched! Download the game now, receive benefits for free, novice benefits Login to receive, get soft! Advertising “Dark Zone Breakout: Unlimited” Dark Zone Breakout End Tour, officially launched! Download the game now, receive benefits for free, novice benefits Login to receive, get soft! But there is a problem with this process. What if the phone is placed across the room to listen to the speaker’s speech, and you want to watch live subtitles to help you understand, or you want to control the phone? Apple’s solution is to use the Apple Watch on the wrist, which can display real-time voice-to-text subtitles, and can also be used as a remote control for the phone to adjust the intensity of real-time listening and other parameters. Ambient sound is a new feature that benefits more mildly hearing-impaired users. A University of Michigan study found that 15% of adults in the United States have symptoms of tinnitus. In addition to affecting hearing, tinnitus can also cause continuous psychological damage to patients. In iOS 18.4, Apple introduced a new feature called Background Sound for iPhone and iPad, which can relieve the symptoms of tinnitus. This feature will also usher in more personalized updates, allowing users to set equalizers and timers, as well as quick command automation, which is perfect for bedtime listening. In addition to these soothing white noise background sounds, Apple also announced a series of “Sound Therapy” playlists in partnership with Universal Music Group, which is more focused on mental health and improves users’ concentration and sleep quality. ” The “Sound Therapy” playlist has collaborated with famous musicians such as Imagine Dragons, Katy Perry, AURORA, Kacey Musgraves, etc., to launch special versions of hot hits such as lengthened and instrumental music, including three categories: “Focus”, “Relax” and “Sleep”. At present, the relevant playlist has been officially launched on Apple Music. You can see the “Sound Heals Body and Mind” section on the search page, and you can also search for relevant keywords, or find relevant albums and playlists on the partner artist interface. If you are also troubled by insomnia, you may wish to listen to this playlist, which may help you fall asleep better. The “Create Personal Voice” feature launched last year can clone their own voice for some users with vocal impairments to help them better communicate with others in their daily lives. Previously, to create a personal voice with iPhone, it required up to 150 statements and took 1 day to process. The upcoming “Personal Voice 2.0” feature only needs to record 10 statements and can create a voice clone of comparable quality in 1 minute. Dark Zone End Game is officially launched, download and send 30 gun skins for free. Advertisements “Dark Zone Breakout: Infinity” Dark Zone End Game is officially launched, download and send 30 gun skins for free. However, because of the need for stronger machine learning performance, only devices prepared for “Apple Smart” can support this new feature – if next time someone asks you what is the use of mobile AI? You can introduce him to this new feature. The best technology should be Accessibility Today, the third Thursday in May, is also “Global Accessibility Awareness Day”. This year, the 14th year of this movement, our lifestyle may have changed a lot, but for many people, these changes also mean that the threshold of life is getting higher. The public’s understanding of “accessibility” may still stop at “lowering the threshold”, such as basic functions such as narration, voice control, and real-time subtitles, allowing people with disabilities to use technology products freely. But with technological advancements, device updates, and lifestyle changes, the usage scenarios of “accessibility” are also becoming more and more complex. As Apple CEO Tim Cook advocates: The best technology should always adhere to the concept of accessibility. Since Apple added the “voice narration” function to Mac OS X in 2005, Apple has been working on accessibility for 20 years. It can be said that simply making the device “usable” is no longer Apple’s goal. They want to help people with disabilities live a better life. If people with disabilities want to live, work, and study normally, they cannot do without the assistance of some external devices. These devices are not cheap, nor may they be convenient to carry. More importantly, using these peripherals may bring shame and some negative psychological feelings to these groups. Apple devices and features may not be considered medical and professional-grade products, but at least they can directly use the products they already have, or some products that are more common to users. The AirPods hearing aid feature that sparked a lot of debate last year is also a very clear example. It transforms a hot-selling noise-canceling headset into a quasi-medical apparatus that can detect and assist hearing impairment, helping more people with hearing loss to find and get help in time. We can also find that Apple has brought us a lot of “artificial intelligence” features this year: Accessibility Reader’s text extraction function, and “Personal Voice 2.0”, which obviously make good use of the machine learning ability of the device. This application may not be as well known as the generative AI assistant, nor will it be a feature that will be promoted at the press conference, but it can help those who need help very well. Like Apple, a leading brand whose every move has attracted much attention, their efforts on device accessibility assistance can not only arouse social and industry discussions, but also drive the entire industry. In recent years, we can also see more and more domestic manufacturers adding barrier-free functions to their products, and there are more measures to benefit people with disabilities. ▲ Huawei has launched “sign language” customer service and public cognition. What is a bit biased is that people with disabilities are not a minority group. In fact, there are more than 1.30 billion people in the world, accounting for more than 15% of the global population. From a utilitarian perspective, of course, it can be said that companies develop barrier-free functions for this 1.30 billion market. But leaving no one behind, and enabling everyone to live better lives through technology — I prefer this technocratic perspective.
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Again, Google has updated the G word mark for the first time in ten years
Google’s first update of the G word mark in ten years is holding back the big move again. Google’s first update of the G word mark in ten years is launched: Logo Intelligence Agency On May 12, in the update of the Google App iOS version to version 368.0, the application icon quietly ushered in a small revision.
The new version of the icon still uses the iconic four-color capital “G” design, but introduces a subtle gradual blur in the color transition, making the original four-color boundary more blurred, showing a softer and more flexible gradient effect. Google App new and old icons Google, change the label Google, change the label In the settings of Google App, users can find the “Alternate Application Icon” option. This feature was launched by Google in July 2024, and supports users to customize and switch different icon styles. The spare icons are divided into two versions: light and dark, two of which “G” are designed in color, and the other two are presented in monochrome. In this update, these four spare icons are also replaced with the latest gradual change color version at the same time, which is consistent with the main icon style. The four-color icon setting interface in Google App Google, change the label Google, change the label It is worth noting that since Google completed the rebranding in 2015, this classic four-color G-word icon has not been changed. Although the change is subtle, it still attracted extensive attention from the design circle and ordinary users. Overall, young users and design enthusiasts welcomed its modernity and visual softness, while some users criticized its ambiguity and lack of recognition. The gradual change of the color G icon Google on a dark background, changing the label Google, changing the label From the current situation, Google has not yet adjusted its core brand logo “Google” alphabet logo. As for whether other product icons (such as Gmail, Drive, Photos, etc.) will be updated simultaneously, there is no clear signal yet. Google and Google Gemini application icons Google, change the label Google, change the label But from the change of the iOS version of the application icon, it can be found that Google is gradually moving closer to the visual language used by Google Gemini and its AI-related interfaces. This trend may indicate that Google is incorporating artificial intelligence elements into the brand perception design, moving towards building a more unified and futuristic visual system. Google iOS, Android and web version screenshots Google, change the label Google, change the label As of press time, only the iOS version of Google and the Android version of Google 16.18.37 beta version has enabled this new icon, and the web side has not yet appeared relevant changes. According to Google’s usual operating mode, if you decide to change to a gradual change color icon, such as Chrome or Google Maps, which also use Google’s four brand colors, it is also likely to introduce a similar gradient effect to maintain consistency with this “G” icon update. On September 1, 2015, Google launched its largest rebranding since its founding, with the launch of a new wordmark in sans-serif fonts. Like the original wordmark, the “e” in the wordmark is also tilted to remind people that Google is always an unconventional company. The rebranding is believed to be influenced by the trend of technology companies to simplify their logos, aiming to make them more recognizable on the growing number of electronic devices that use their services. Evolution of Google Wordmark Google, Google, Google, Change Label In terms of applications, Google has launched apps on iOS since 2008. The design of its app icons has always been dominated by white characters on a blue background. After rebranding in 2015, the app icons became the current four-color G pattern. iOS version of Google App icon changes Google, change the label Google, change the label Interestingly, on the web, Google’s icon style is another form. For example, between 2009 and 2012, Google released a new website icon on the website. It contains a left-aligned white letter “g”. The background area is mainly red, green, blue, and yellow. The top, bottom, and left edges of the letter “g” are slightly cropped. Google’s web icons change Google, change the label Google, change the label As for why, ten years later, Google decided to blur the color boundaries in the logo, the Google I/O 2025 developer conference that opened on May 20 may tell us the answer.
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World of Warcraft: The population skyrocketed after the opening of ICC! Quest nerfs are planned
The game population of WLK nostalgia suits has ushered in a large-scale increase. Although the number of players who passed the first day is not high, the enthusiasm of players is extremely high. And in response to the problem that the ICC group takes too long, relevant adjustments should have been planned. Picture On the first day of ICC opening, the WLK population rose by 50% because the official does not have any population statistics channels. We are currently relying on the demographic data of Bigfoot, so the actual number of characters should be more than the statistics. In the statistics of the first day after ICC opening, the number of active characters of WLK nostalgia suits exceeded one million again, reaching 1.158 million. The screenshot time is 18:00 pm, and the number will be much higher if you take the evening. Picture At the end of the HTOC a week before the ICC opened, the number of 24-hour active characters counted by Bigfoot was only 793,000. Picture This means that the population of WLK nostalgia suits has increased by about 50%. After the ICC opened, WLK’s population share of all occupations Next, let’s take a look at the proportion of all occupations, the total number of full-level characters 1.088 million. Among them, Paladins are the most numerous, and they are in the fault lead. The specific numbers are as follows: Paladin 225,000, Mage 127,000, Druid 118,000, Death Knight 110,000, Hunter 108,000, Priest 99,000, Shaman 94,000, Warlock 81,000, Warrior 70,000, Thief 51,000. In the early days of the opening of the TOC, we found three characteristics: the population proportion of Holy Knights increased significantly, and the population proportion of Death Knights decreased sharply. The population proportion of Warlocks decreased slightly, and the population proportion of Hunters increased slightly. Thieves were originally similar to warriors, but now they have opened a big gap, and they have firmly occupied the position of the most miserable profession in WLK. The ICC is difficult for a long time, and the number of active characters that have been weakened in the planned ICC has increased by 50% compared to the end of the TOC, but it does not seem optimistic compared to the situation of the first day of the ordinary TOC 1.90 million. The reason for this deviation is easy to understand, because the ordinary TOC is too simple, and many people may be able to take 10 cars on the first day of opening. There are no monsters in the group and the number of bosses is small, so it is quite simple to push in half an hour. The ICC is completely different, but it feels a little bit like Odur. It’s just that Odur has a difficult mode in the first week, which is more sad. Although the value of the ordinary ICC in the picture is not high, many bosses have complicated mechanisms, and everyone in the group needs to be sober, which increases the difficulty invisibly. For players who have never played before, the ice dragon and the lich king, the two bosses will not have a short time to open up the land. The idea put forward by the national server before is to “try to control the group book within 2 hours”. The adjustment of the ICC dungeon must have been planned for a long time, and it should be implemented as soon as next week. Nowadays, ICC generally has to play for more than 4 hours, and the fixed lineup after proficiency can shorten the time to about 2 hours. For the collection stone group, the non-hard rigid ice dragon LK can also be played more comfortably. The picture refers to Audur’s adjustment, the second week directly adds 15% buff, and the third week starts to weaken the little monster by 50% health points. ICC is also likely to follow suit. Xiao O thinks that it is good to weaken the little monster, at least so that everyone will not waste too much time in the little monster stage, and can concentrate on playing Boss. And if you directly open the buff, it will affect the difficulty after the H mode is opened in the future, which is not a good thing for some friends who want to challenge the original 0buffHICC.
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A savior for fans of allergies in the universe: Intel and Shell co-design lead the way in refrigerant fluids
Create an industry-leading immersive liquid cooling solution to build a sustainable and efficient liquid cooling development path for data center users in the AI era. In the current era of rapid development of AI and computing power, the demand for powerful infrastructure in data centers continues to grow, and the accompanying heat dissipation problem is becoming more and more prominent, so IT operations and maintenance personnel are actively looking for efficient, scalable and sustainable heat dissipation solutions. Among them, liquid cooling technology is favored for its excellent heat dissipation effect. According to Dell’Oro Group1, by 2028, enterprises will invest in liquid cooling to account for 36% of data center heat dissipation management revenue. However, despite the outstanding performance of submerged liquid cooling technology, its promotion and application still face many challenges due to the lack of proven and easy-to-deploy submerged liquid cooling solutions in the industry. Facing the key challenges in the field of data center liquid cooling, Intel partnered with Shell Global Solutions (hereinafter referred to as Shell) to successfully validate a complete set of submerged liquid cooling solutions supported by hardware from Supermicro and Submer, providing a model for efficient and reliable cooling for industry users. The Intel Data Center Immersive Liquid Cooling Certification Scheme sets the industry standard 2 in terms of cooling efficiency and long-term performance, and is also applicable to the fourth and fifth generation Intel ® Xeon ® processors, providing strong support for the efficient operation of data centers. Image 1.png The Intel Data Center R & D Lab has been extensively tested and rigorously validated to combine the power of Intel Xeon processors with advanced expertise in single-phase immersion liquid cooling technology in this solution. This solution not only enables the smooth deployment of proven high-performance infrastructure in data centers, but also meets the demands of today’s AI and computing workloads. With this certification, Intel provides a warranty rider for single-phase immersion liquid cooling of Xeon processors to further strengthen the industry’s trust in immersion liquid cooling IT infrastructure and Shell immersion coolants for durability, efficiency and compatibility. At the same time, Intel and Shell are also jointly exploring future cooperation opportunities to provide certification for the latest generation of Intel processors using Shell coolant. Karin Eibschitz Segal, vice president and interim general manager of Intel’s data center and artificial intelligence business unit, said: “As data center demand continues to rise, Intel-certified data center immersive liquid cooling solutions will play an important role in providing energy-efficient, efficient and scalable computing infrastructure. This important achievement not only lays a solid foundation for future innovation and collaboration, but also guarantees that data centers have proven, ready-to-deploy and trusted cooling technologies.” Dr. Selda Gunsel, Chief Technology Officer and Executive Vice President of Technology, Shell Group, said: “Certification and validation are a top priority in this collaboration, which also provides data center operators with an efficient and trusted solution that has been professionally certified and tested in practice. This partnership shows that through the comprehensive certification and quality assurance system introduced by Intel, without going through the tedious proof-of-concept stage, data center operators can directly deploy proven solutions, achieving triple breakthroughs in performance improvement, energy efficiency optimization and environmental impact reduction in one fell swoop.” Note: For more information on immersive liquid cooling, please visit the Shell website. 1 For details, please visit https://www.datacenterdynamics.com/en/opinions/immersion-cooling-systems-advantages-and-deployment-strategies-for-ai-and-hpc-data-centers/. 2 Single-phase immersion liquid cooling can reduce electricity demand by up to half, reducing CO2 emissions by up to 30% and water consumption by up to 99% compared to traditional air cooling technology. When combined with renewable energy and smart energy management solutions, the deployment and application of single-phase immersion liquid cooling technology can help data center operators achieve sustainable performance optimization. Relevant data from: “Data Center Global Immersive Cooling Market – Growth, Trends and Forecasts (2019-2024) ” report (Mordor Intelligence) and Shell internal evaluation. Actual benefits will vary depending on site-specific development.
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World of Warcraft: Blizzard unveils the most anticipated system for the new expansion, and a lot of core content is exposed!
Xiao O has made a brief summary of the content of this interview, and I will share it with you today.
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House size and rules1. Holding limit: Each account can only have one house in each faction, and the maximum number of accounts is two (one for each Alliance/Tribe). The interior and exterior of the house are designed independently, and the interior space can be greatly expanded.
2. Item limit: The current limit of decoration items for a single house is 10,000 (only about 2,000 pieces are used in the most complex cases), and a limit on the number of rooms will be added in the future. The revamped history feature may be added after the official launch.
3. Growth system: Blizzard mentioned that residential buildings will introduce a hierarchical growth system, but the specific mechanism has not yet been announced.
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Decoration and customization1. Item acquisition: Decorations need to be obtained through the actual in-game (such as dungeon drops, professional production), and cannot be copied indefinitely. Some decorations require specific achievements to unlock.
2. Transformation function: support 20%-200% proportional scaling
Different parts of the item can be changed in color/material (e.g. wooden table top with metal legs)
3. Stylistic Variety: Provide pre-made templates to support a mix of decorations from classic old-world to the latest expansion (e.g. the Ironforge Merchant sells Dwarven Furniture Packs). New decorations will continue to be added in future editions.
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Community planning1. Community size: A single community accommodates about 50 residences and supports themed clusters (such as all-elf style communities). Relocating communities requires rebuilding houses.
2. Social stickiness: In order to avoid repeating the problem of “fortress isolation”, the community will design a core gameplay loop to promote long-term player interaction. The community is an independent map, and new technologies are used to enhance uniqueness.
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Functional design1. Non-combat power bonus: The residence does not provide character strength buffs, but it is deeply bound to the professional skill system (the specific content is to be announced).
2. Easy access: It is planned to add decoration merchants near the entrance of the dungeon to avoid forced farming of old dungeons.
According to Blizzard’s premise, the player housing system is not a deprecation like King of Draenor’s Stronghold system, which only lasts for one expansion, but will continue throughout the life of World of Warcraft in the future.
It can be said that Blizzard has high hopes for player housing, and hopes that it will become a player collection system like the transmog system in the future.
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The number of subscribers to the Google One subscription service is growing rapidly
According to Reuters, Google’s parent company Alphabet revealed that its Google One subscription service recently surpassed 150 million users. The service, which offers cloud storage and artificial intelligence capabilities, has seen a 50% increase in subscribers since February 2024.
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It is reported that Google has launched a $19.99 monthly package plan that allows users to use artificial intelligence features that are not available to free users. The company continues to offer file storage services at a lower price for the Google One subscription tier, but does not include most of the AI features.
Shimrit Ben-Yair, Google’s vice president of subscription services, said the newly launched AI package had brought in “millions” of subscriptions. It is also worth mentioning that Google One is part of Alphabet’s diversification to get rid of its over-reliance on advertising. Advertising accounts for more than three-quarters of the $350 billion in total revenue in 2024.
With OpenAI’s ChatGPT and AI chatbots such as Google’s own Gemini threatening the dominance of Google’s search engine, Alphabet’s success in the subscription business could play a key role in its long-term financial prospects.
An Apple executive said in court testimony last week that searches on Apple’s Safari browser had slipped for the first time due to the advent of artificial intelligence services. The iPhone maker is looking to roll out an AI-powered search option, which is a blow to Alphabet. Unlike search engines, though, AI interfaces have yet to find a way to seamlessly embed ads. As a result, many companies turn to charging users through subscriptions or on a per-product basis.
In February, when asked on an earnings call how to monetize Gemini, Google CEO Sundar Pichai said, “As you can see on YouTube, we’re going to give users a variety of options over time.” For this year, I think we’re going to focus on the subscription direction. ”
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Microsoft calls out Apple: Windows 11 AI+ PC performance is 58% faster than M3 MacBook Air
IT Home reported on May 16 that Microsoft’s official account “Windows” shared a promotional video on its YouTube channel yesterday (May 15), with the slogan “We are much faster than Mac”, challenging Apple’s MacBook Air.
In the promotional video, Microsoft made it clear that in the Cinebench 2024 multi-core CPU benchmark, Windows 11 AI+ PC devices can perform up to 58% better than Apple’s MacBook Air products with M3 chips.
Although this data is based on an old report from May 2024, Microsoft added in small print that some Windows 11 AI+ PCs even surpassed the latest MacBook Air with the M4 chip in an attempt to prove its performance superiority.
Microsoft mentioned a number of high-end Windows 11 AI+ PC devices such as the Lenovo Yoga Slim 7x (powered by Qualcomm Snapdragon X Elite processor), Microsoft Surface Laptop (also powered by Snapdragon X Elite), and HP OmniBook Ultra 14 (powered by AMD Ryzen AI 9 HX 375).
IT Home quoted technology media MacRumors as saying that the above devices did show faster speeds than Apple chips in certain tests, but the M4 chip series still leads the industry in performance per watt. This energy-efficient ratio gives MacBook Air fast performance, long battery life, and a thin and light fanless design.
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The largest temple in Egypt, the Temple of Karnak
ra The Temple of Karnak, located in Thebes, is one of the most magnificent and largest structures in ancient Egyptian history. There are more than 20 large and small shrines, 134 giant stone pillars, sphin-like ram stone statues and other historic sites in the temple, which are magnificent and shocking. It has a long history, having been built since the time of the Theban dynasty and through generations of pharaohs until the time of the New Kingdom
period reached its peak.
First of all, the size of the Karnak Temple is staggering, covering more than half of the city of Manhattan. It is the largest temple supported by pillars on the earth, covering an area of more than 30 hectares, with a hall of about 5,000 square meters, and 134 stone pillars in the hall, arranged in 16 rows, the central two rows are particularly thick, each 21 meters high and 5.4 meters in diameter, which can accommodate 100 people standing on it. These massive pillars support the entire building, creating a striking effect that makes one marvel at the engineering and architectural prowess of the ancient Egyptians.
Secondly, the artistic design of the temple of Karnak was also very exquisite, and each pharaoh would use the most popular art of the time to describe his splendor
of a lifetime. The pillars of the hall are decorated with colorful patterns in relief, and the history of the temple and the gods worshipped are recorded in hieroglyphs, and some of the pillars also record important historical events. It adopts a unique architectural style, and the huge stone pillars are illuminated by the light like a primeval forest, which makes people feel mysterious and oppressive. While the light gradually dims, the open papyrus flowers at the stigma create a wonderful visual effect. Thus, creating a mystical and oppressive atmosphere of “deification of kingship” that the pharaohs needed. This design is not only impressive, but it also reflects the religious beliefs and cultural values of the ancient Egyptians.
In addition, the Temple of Karnak was also an important site in the religious center of ancient Egypt. Historically, only pharaohs and priests were allowed to enter the temple of Karnak, which is particularly mysterious. It is dedicated not only to the sun god Amun, but also to the goddess Montu and the goddess Mut, each of which has a unique religious significance and cultural background. In addition, there are Khons Temple and other small temples around the Karnak Temple, and the rituals of each religious season start at the Karnak Temple and end at the Luxor Temple. These temples and rituals not only reflect the beliefs and religious practices of the ancient Egyptians, but were also an important part of the ancient Egyptian culture.
To sum up, the Karnak Temple is a very grand and important ancient Egyptian structure, and its historical and cultural significance is very far-reaching. Not only is it an amazement of the engineering and architectural prowess of the ancient Egyptians, but it also reflects the seriousness of the ancient Egyptians towards religious rituals and their worship of theocracy.