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  • The Google I/O Developer Conference will be held at 1:00 a.m. on May 21.

    At 1 a.m. on May 21, Beijing time, Google I/O 2025 kicked off! Whether you are a developer or a technology enthusiast, you can unlock more innovative opportunities here.

    The first stop: collect the agenda of the conference, and the exploration journey sets sail

    Conference keynote speech + developer keynote speech

    Take you to explore the latest products, platforms and tools

    Insight into Google’s future technology trends

    The live broadcast will officially start at 1 a.m., and you can’t miss it!

    The Google I/O Developer Conference will be held at 1:00 a.m. on May 21.

    The Google I/O Developer Conference will be held at 1:00 a.m. on May 21.

    May 21 (Beijing time)

    1:00 – 2:45 am Conference Keynote Speech

    2:45 – 4:30 am Break time

    4:30 – 5:45 am Developer Keynote Speech

    The second stop: Google I/O wonderful content, multi-platform synchronous viewing

    No matter where you are, there are many direct routes to the “science and technology scene” to choose from. In addition to watching the whole live broadcast on PChome, this Google I/O conference can also be watched on 32+ platforms. There is also simultaneous interpretation equipment to help you easily enjoy the wonderful content of the conference.

    Live broadcast and playback links can be collected quickly, review at any time, and unlock more innovative possibilities!

  • World of Warcraft: Ride of Punishment to No. 1 in the world, fly non-stop to the 20th floor, and complete the Smolderflame Rift in 25 minutes

    After the 11.15 turbo of World of Warcraft went online, one profession soared into the sky. Before, it could only play fifteen or sixteen layers of the Great Mystic Realm, but now it can actually complete twenty layers of the Great Mystic Realm in a limited time, and accidentally hit the world’s first. Although the Retaliation Cavalry was a very popular profession, its performance at the top had always been very average. The top Retaliation Cavalry was 2-3 levels lower than the top players of other professions, and could only shake prestige at the lower level. The typical high lower limit and low upper limit were considered an awkward profession, but it was the same from today onwards. Moreover, this team with the Punishment Cavalry not only challenged the 20-layer Dark Flame Rift, but also succeeded in the 20-layer rich mining area in a limited time, which fully proved that the Punishment Cavalry can also play high-level. Of course, the Punishment Cavalry only had more than 3,300 points, which was almost the level of the 15-layer full time limit, and it was more than 500 points away from his teammates. It was still a bit outrageous to fly directly from the 15-layer to the 20-layer level, which was questioned by many players. However, this was not the main point. The main point was that there were indeed players who used the Retribution Rider to successfully time-limit more than 20 secret realms, and even took the least time in the world, winning the first place in the world. This fully showed that the Retribution Rider now had the strength to fight high-level players, and there was obviously still room to fight after the 20th floor, and it could also attack the 21st floor. Small probe tried it, this set of talent is indeed more simple and violent, the sword of holy light talent also helps to press the monomer, you can also try it, talent code: CYEAAAAAAAAAAAAAAAAAAAAAAAAAAYAAyssNzstsNGLzY22MbAAAAAAY2aamFDzM2mBz2wY2mZZbMDGmZsswGAAAZmZ2mlZbGAwGwAgBzwA final liquidation can be made a simple target macro easy to use: #showtooltip final liquidation/cast [@cursor] final liquidation is good, the rise of the scourge is introduced here, of course, whether the scourge can replace the evil DK or depends on the follow-up performance, the current installation and other online improvement, the 20-layer big secret realm is by no means the key, the small detective estimates that the 21-22-layer big secret realm is the place to test the quality of the high-end team, even if the output of the scourge can keep up, the survival ability is still not comparable to the evil DK, and the evil DK still provides a very good team damage reduction, from this point of view, the discipline of the horse is the punishment team Those who move forward with a heavy load.

  • Microsoft retires Windows Control Panel progress +1: two language options moved to settings

    Fast technology news on May 19th, Microsoft has eliminated the control panel has made new progress, Microsoft has “language settings for non-Unicode programs” and “copy the current user settings to the welcome interface and system account/new user account” two language-related options from the control panel to the settings application.

    Specifically, these two settings can be found in the “Language & Region” section under “Time & Language”, a change that means that they may be removed from the dashboard entirely in the future.

    For now, these options are still hidden by default in Windows 11 Preview builds in the Dev and Beta channels, and Microsoft may be working on further optimizations for them.

    The Language Settings for Non-Unicode Programs is used to specify the character encoding (code page) used by default for non-Unicode applications that rely on legacy culture encoding standards (such as ANSI or other legacy encoding) to display text and process data.

    Setting this option correctly ensures that older applications developed before Unicode became a multilingual text encoding standard are running.

    The “Copy User Settings” function synchronizes the current user’s display language, keyboard layout, and other regional settings to the welcome screen (login screen) and the newly created account to ensure that the system interface language experience is consistent.

    Microsoft has been gradually migrating features from the Control Panel to the Settings app, following the keyboard’s character repetition delay and repetition rate options, as well as the mouse’s pointer tracks, pointer shadows, and customizations, from the Control Panel to the Settings app.

  • Intel continues to output: 18A mass production is imminent, a number of technologies are flowing out, and Apple AMD is under pressure!

    The internal roll-up between big factories should be what all users are willing to see. With AMD’s power in 2025, some people are optimistic that AMD will bring new products, but some people will worry about a single company’s dominance. However, according to a series of recent news, Intel, a chip giant, is obviously not going to sit still. A series of things are foreshadowing that it will cause another industry shock in the coming long time! Let’s focus on sorting out these important news. Point 1: The 18A process is about to be mass-produced, and the performance of the standard TSMC’s 2nm The first priority in 2025 must be a technological breakthrough. Intel has said that it will launch the first batch of 18A process products in 2025, PantherLake for AIPC and ClearwaterForest for servers. The product of this 18A process process is understood to be directly benchmarked to TSMC’s 2nm process, with SRAM density close to TSMC’s 2nm, and will also introduce RibbonFET full surround gate transistor technology and PowerVia back power supply technology. The benefits are that the chip performance is increased by 25% and the power consumption is reduced by 36%. And the 18A process also has two options: HP high-performance library and HD high-density library. Compared with the existing Intel3 process, the performance is improved by 18% or the power consumption is reduced by 38% at 0.75V voltage, and the performance is improved by 25% or the power consumption is reduced by 36% at 1.1V. The process has been taped out for 18A at the Fab52 factory in Arizona and will be mass-produced by the end of the year. And Google, because big, Broadcom Zhiyuan Technology and other big factories have started 18A process for tape-out testing. Microsoft Azure, Amazon AWS, Broadcom and other top-tier clients have signed 18A foundry agreements with Intel. Point 2: XeSS super-division technology is upgraded again, the frame rate is increased by 4 times. Intel’s XeSS super-division technology has made further breakthroughs. AI-based frame generation technology (XeSS-FR) and low-latency optimization technology (XeLL) have achieved dual evolution of picture smoothness and operation response. According to the test, after matching the independent graphics card, the frame rate of many games has been improved by multiple levels, such as: “Diablo IV” increased by 4 times, “Assassin’s Creed: Shadow” increased by 2.4 times. The core display has also been significantly improved. With XeLL low-latency technology, the system delay can be reduced by an average of 45% in the actual test. At present, 19 games have adopted this technology, and more than 200 games have adopted it. The future performance in the game is very worth looking forward to. Key point 3:14A process is forward-looking, power consumption is reduced by 25%. Although this year is mainly based on 18A process, Intel has been preparing for the next generation of technology early. According to the news, the next generation 14A process technology has entered the early testing stage, and the next generation technology is mainly based on further breakthroughs in performance and energy efficiency. Through the introduction of PowerDirect direct contact power supply technology, the resistance is reduced by 30%, and the performance per watt is improved by 15% -20%. At the same time, the High-NAEUV lithography machine is used for the first time, and the transistor density is increased by 30% to 23.80 million/square millimeter. And the 14A process also has a dynamic optimization technology “TurboCell” that can dynamically adjust the voltage and frequency according to the load. It can improve the performance of high-frequency operation by 10%, and reduce the power consumption by 25% in low-load scenarios. Make the chip have high computing power while meeting the needs of long battery life. Key point 4: Advanced packaging technology matrix, 3D stacking + heterogeneous integration to improve the degree of freedom of the chip. In the field of packaging, Intel has completed the leap from 2D to 3D, from a single technology to a comprehensive layout of system-level solutions. Foveros Direct 3D packaging technology achieves an interconnect spacing of less than 5 microns through copper-copper hybrid bonding, which increases the density of traditional solder connections by 3 times and reduces power consumption by 40%, making it an ideal choice for AI chips and high-performance computing (HPC). The key technology of EMIB-T (Embedded Multi-Chip Interconnect Bridge-Silicon Via) is the introduction of TSV technology from 2.5D packages to support higher density signal transmission and power distribution, making the chip meet the needs of heterogeneous integration scenarios of different process chips. At the same time, the addition of two derivative solutions, Foveros-R and Foveros-B, has given a higher degree of freedom between chips and stronger support for the demand for high reliability. Point 5: Strategic transformation of the new leader: from IDM to open foundry, the yield rate has increased to 75%. Intel CEO Chen Liwu put forward the concept of “foundry is not selling capacity, but providing full chain value from design to system integration”, and established the “Core-particle Alliance” and “Value Chain Alliance” to integrate IP, EDA, and packaging resources to provide customers with a “one-stop” development platform. In terms of customer cooperation, Intel has cooperated with MediaTek, Qualcomm, Microsoft, etc. to completely transform into “open foundry”. In terms of company management, Chen Liwu put forward the concept of “the first day of startups”, breaking down hierarchical barriers and giving engineers more autonomy in innovation. And in the introduction of talents, it is also more inclined to the field of AI chip design, advanced packaging materials, and software-defined chips (SDSoC). Key point 6: Future product full-stack layout: AI chips, automotive electronics, and edge computing are fully blossoming. The key node in 2025 is the landing of the 18A process chip. With the performance of high performance and low power consumption of the chip and the super computing power and energy efficiency ratio in the AI field, it will give Apple’s M3 chip a strong response, and fill the gap between Qualcomm and Apple in edge AI. In 2026, Intel’s top priority is to do a good job in the 14A process chip. Nova Lake processors will support Chiplet design for the first time, allowing users to freely combine CPU, GPU and NPU modules to meet the challenges from AMD Zen5 and Apple server chips. At the same time, it focuses on various fields such as vehicle cameras, radar controllers, Internet of Things and autonomous driving. Through 12nm mature process products, 12nm autonomous driving domain controllers and 16nm-based low-power node chips for smart home and industrial sensors, it is not difficult to see that Intel’s current changes will not be limited to one field, but involve desktop, mobile end, autonomous driving, smart home and industrial and other aspects. And not only for chip performance and power consumption, but also for AI slowdowns, there will be new breakthroughs. Therefore, in the next one to two years, we should look forward to Intel’s new vitality, allowing more high-performance, low-power, and high-reliability products to be delivered to the public.

  • The housing system in the World of Warcraft game

    Remember when the player’s housing system was first exposed, the player teased: “Is this going to be a mortgage in Azeroth?” “Will it be overdue and collected by the system?” Now, the answer has finally been revealed: the house buyout system does not need to be renewed, there is no need to pay rent, and it will not be recycled because it is not online for a long time. The Blizzard design team also said that the price will not be too high, and most players can afford it – “World of Warcraft” is really ready for you to “settle down”. Recently, Jay Hwang, the chief special effects artist of “World of Warcraft”, and an unnamed senior game designer, revealed more details about the player’s housing system in an interview with the French game and e-sports news website Breakflip. From house structure restrictions, access mechanisms, and possible community governance features in the future, the system is already taking shape. Technical limitations: A maximum of three floors in a house In order to avoid server crashes or abuse issues, players’ houses will be limited to a maximum of three floors. This cap is both for performance reasons and to prevent the chaos of “stacked villa” scenes. Players can invite others to visit their homes. Although the upper limit of the number of simultaneous online visitors has not been finalized, Blizzard revealed that the number is “far more than 15 people”. In addition, players will receive a new Hearthstone-like skill that can be returned to their home at any time (the skill has a cooling down and does not affect the use of Hearthstone). Decorative freedom, but does not affect combat effectiveness. For players who are not good at decorating, the system will provide some “prefabricated houses” to choose from. At the same time, Blizzard is also evaluating whether to introduce the sharing and import function of the house layout, so that players can exchange ideas and learn from each other. Some decorations have interactive functions, such as furnaces, cooking fires and anvils, which can be used to create professional skills items. However, Blizzard stressed that the house will not bring any combat power or economic advantages, nor will it add facilities like auction houses that can affect the pace of the game. In the early version, about 60% of the decoration resources will be from existing game materials, and another 40% will be newly developed items. Very few ornaments will be set as rare trophies, such as the throne that a team dungeon finally dropped, but this kind of “show-off furniture” will not become mainstream, and most of the content will be open to ordinary players. At the same time, the mall will sell some house-related ornaments, similar to mounts and illusion systems. But each paid item will have a corresponding in-game free-to-obtain version to avoid the formation of krypton gold barriers. Freehold property rights, no rent required, and the player’s house that really belongs to your “home” adopts a one-time purchase system, which can be owned forever after payment with gold coins. There is no rent, no maintenance fee, and it will not be lost because it is not online for a long time. The development team said that although the pricing has not been made public, the goal is to make it “affordable to the vast majority of players”. What’s more, these houses will not only be personal spaces, but also active communities. Unlike the traditional city center, Blizzard plans to turn the “neighborhood” into a real living area with Azeroth’s NPCs, seasonal activities and interactive content. To prevent disrupting the experience of others (such as someone stacking ten fountains in front of their house to block the neighbor’s view), Blizzard is also studying the introduction of community governance systems, possibly including a “mayor” role, voting mechanisms or collaborative review systems, to improve the fairness and beauty of the community.

  • Apple iPhone 17 Air exposure: as thin as 145 grams, the thinnest 5.5 mm, how does the battery last?

    Recently, a person familiar with the matter disclosed detailed specifications about Apple’s upcoming iPhone 17 Air on social media, which has attracted widespread attention. According to the insider, the iPhone 17 Air will come with a 2,800mAh battery, which is slightly inferior to the Samsung Galaxy S25 Edge’s 3,900mAh battery.
    However, the source also stressed that battery capacity is not the only measure of range. Apple is known for its highly integrated hardware and software, and may improve the battery life of the iPhone 17 Air through advanced battery technology and iOS 19 optimization. Although the specific battery life data has not yet been officially announced by Apple, the industry is full of expectations.
    It’s worth noting that in order to further improve the battery life of the iPhone 17 Air, Apple is rumored to be considering introducing a phone case with an additional battery as an accessory. However, this option may sacrifice the iPhone 17 Air’s thinness and lightness, making it lose some of its competitive advantage over its competitors in the market.

    Apple iPhone 17 Air exposure: as thin as 145 grams, the thinnest 5.5 mm, how does the battery last?
    In addition to the battery information, other key specifications of the iPhone 17 Air were revealed. The phone is claimed to weigh around 145 grams and is only 5.5mm thick at its thinnest point, compared to 163 grams and 5.8mm thick for the Samsung Galaxy S25 Edge. These figures show that Apple still maintains its leading position in keeping its products thin and light.

    With the increasingly fierce competition in the smartphone market, consumers’ expectations for products are also escalating. These specs of the Apple iPhone 17 Air undoubtedly add more highlights to the upcoming market competition. Both the industry and consumers are watching closely to see how Apple will balance thinness and light design with battery life in actual products, and how these features will affect its performance in the market.

  • Apple announced iOS 19 features ahead of schedule, coming for 1.3 billion “minorities”.

    Just next month at WWDC, Apple will unveil its biggest iOS update in a decade. Normally, Apple won’t tell you what’s new, but this time it’s an exception. This week, Apple announced a series of “auxiliary features” and confirmed that they will be available later this year – including Apple system software such as iOS 19. These features are mainly aimed at people with disabilities in 1.30 billion people around the world, but trust me, some of these features will be useful to you too. Apple announced the iOS 19 function in advance to 1.30 billion “a small number of people” to let iPhone be your eyes and help you see more clearly. For some visually impaired people, work, study and life are inseparable from a peripheral called “visual aid”. This device generally includes a camera and a screen, which can enlarge both the long-distance blackboard and the books on the table, but the high price and inconvenient device form make this device fail to benefit more visually impaired people. Apple announced iOS 19 function in advance to 1.30 billion “minority crowd”, iPhone and iPad in 2016 has been equipped with functions similar to “amplifier” App, to help visually impaired people better perceive the world in daily life, and this week Apple announced that the amplifier function will also come later this year on Mac products, can better assist the classroom, work and other scenarios. Apple announced iOS 19 function in advance to 1.30 billion “minority crowd” MacBook can connect iPhone or other external cameras, and then open the amplifier App, you can zoom in to view the distant blackboard or nearby printed text. When I was studying in the past, some friends who were sitting in the back row of the classroom and had poor eyesight might use their mobile phones to take a picture of the book on the blackboard and put it in front of them. It can be said that the amplifier of the MacBook is a more convenient solution. This function not only realizes simple enlargement, but also allows users to customize the brightness, contrast, and color filters of the captured picture. With the new “Accessibility Reader” function, the text in the picture can be directly converted into more readable written text. It also supports the customization of font size. Apple announced the iOS 19 function in advance, for 1.30 billion “a small number of people” compared to the big screen visual aid that is not easy to buy and carry, and the MacBook + iPhone combination itself as a productivity and life tool is obviously more convenient, no need to bring an additional set of complex equipment for installation, only a suitable bracket. The Accessibility Reader mentioned above is not only for amplifiers, but a system-level reading mode for people with dyslexia and low vision: similar to Safari browser “Reader” mode, can customize the presentation of document text, including font, color and spacing design, and also supports reading function. In addition to regular screen devices such as iPhone, iPad, and Mac, Apple has also made good use of the ability of Apple Vision Pro to interact with the real world, bringing “amplifiers” and “Accessibility Reader” to the headset. With the Vision Pro’s camera, users can directly select and zoom in on real objects or virtual app content, like an electronic magnifying glass, and use Accessibility Reader to simplify all text content. In addition to providing its ecosystem with a large number of accessibility assistance features, Apple’s ecosystem also opens the door to accessible devices, such as the ability to pair with medical-grade hearing aids iPhone. This year, Apple added support for Braille devices for iPhone, iPad, Mac, and Vision Pro, making it easier to make Braille notes or do Braille math calculations. In addition, Apple devices can also directly open “BRF (Braille Ready Format) ” files, which were previously only accessible with dedicated Braille note-taking devices. There is also a new feature with a wider range of applications: “Vehicle Motion Tips” on iOS 18, also known as “anti-motion sickness” function, also landed on the Mac platform, and the dot animation on each platform can also be customized. Help you listen, help you talk, and help you sleep well. In addition to vision, Apple has also prepared some better auxiliary features for people with other disabilities. “Real-time listening” is basically the most well-known and well-known accessibility feature in Apple’s ecosystem. When users with hearing impairments wear AirPods or hearing aids, they can turn iPhone into a microphone to enhance the radio. Dark Zone Breakout End Tour, officially launched! Download the game now, receive benefits for free, novice benefits Login to receive, get soft! Advertising “Dark Zone Breakout: Unlimited” Dark Zone Breakout End Tour, officially launched! Download the game now, receive benefits for free, novice benefits Login to receive, get soft! But there is a problem with this process. What if the phone is placed across the room to listen to the speaker’s speech, and you want to watch live subtitles to help you understand, or you want to control the phone? Apple’s solution is to use the Apple Watch on the wrist, which can display real-time voice-to-text subtitles, and can also be used as a remote control for the phone to adjust the intensity of real-time listening and other parameters. Ambient sound is a new feature that benefits more mildly hearing-impaired users. A University of Michigan study found that 15% of adults in the United States have symptoms of tinnitus. In addition to affecting hearing, tinnitus can also cause continuous psychological damage to patients. In iOS 18.4, Apple introduced a new feature called Background Sound for iPhone and iPad, which can relieve the symptoms of tinnitus. This feature will also usher in more personalized updates, allowing users to set equalizers and timers, as well as quick command automation, which is perfect for bedtime listening. In addition to these soothing white noise background sounds, Apple also announced a series of “Sound Therapy” playlists in partnership with Universal Music Group, which is more focused on mental health and improves users’ concentration and sleep quality. ” The “Sound Therapy” playlist has collaborated with famous musicians such as Imagine Dragons, Katy Perry, AURORA, Kacey Musgraves, etc., to launch special versions of hot hits such as lengthened and instrumental music, including three categories: “Focus”, “Relax” and “Sleep”. At present, the relevant playlist has been officially launched on Apple Music. You can see the “Sound Heals Body and Mind” section on the search page, and you can also search for relevant keywords, or find relevant albums and playlists on the partner artist interface. If you are also troubled by insomnia, you may wish to listen to this playlist, which may help you fall asleep better. The “Create Personal Voice” feature launched last year can clone their own voice for some users with vocal impairments to help them better communicate with others in their daily lives. Previously, to create a personal voice with iPhone, it required up to 150 statements and took 1 day to process. The upcoming “Personal Voice 2.0” feature only needs to record 10 statements and can create a voice clone of comparable quality in 1 minute. Dark Zone End Game is officially launched, download and send 30 gun skins for free. Advertisements “Dark Zone Breakout: Infinity” Dark Zone End Game is officially launched, download and send 30 gun skins for free. However, because of the need for stronger machine learning performance, only devices prepared for “Apple Smart” can support this new feature – if next time someone asks you what is the use of mobile AI? You can introduce him to this new feature. The best technology should be Accessibility Today, the third Thursday in May, is also “Global Accessibility Awareness Day”. This year, the 14th year of this movement, our lifestyle may have changed a lot, but for many people, these changes also mean that the threshold of life is getting higher. The public’s understanding of “accessibility” may still stop at “lowering the threshold”, such as basic functions such as narration, voice control, and real-time subtitles, allowing people with disabilities to use technology products freely. But with technological advancements, device updates, and lifestyle changes, the usage scenarios of “accessibility” are also becoming more and more complex. As Apple CEO Tim Cook advocates: The best technology should always adhere to the concept of accessibility. Since Apple added the “voice narration” function to Mac OS X in 2005, Apple has been working on accessibility for 20 years. It can be said that simply making the device “usable” is no longer Apple’s goal. They want to help people with disabilities live a better life. If people with disabilities want to live, work, and study normally, they cannot do without the assistance of some external devices. These devices are not cheap, nor may they be convenient to carry. More importantly, using these peripherals may bring shame and some negative psychological feelings to these groups. Apple devices and features may not be considered medical and professional-grade products, but at least they can directly use the products they already have, or some products that are more common to users. The AirPods hearing aid feature that sparked a lot of debate last year is also a very clear example. It transforms a hot-selling noise-canceling headset into a quasi-medical apparatus that can detect and assist hearing impairment, helping more people with hearing loss to find and get help in time. We can also find that Apple has brought us a lot of “artificial intelligence” features this year: Accessibility Reader’s text extraction function, and “Personal Voice 2.0”, which obviously make good use of the machine learning ability of the device. This application may not be as well known as the generative AI assistant, nor will it be a feature that will be promoted at the press conference, but it can help those who need help very well. Like Apple, a leading brand whose every move has attracted much attention, their efforts on device accessibility assistance can not only arouse social and industry discussions, but also drive the entire industry. In recent years, we can also see more and more domestic manufacturers adding barrier-free functions to their products, and there are more measures to benefit people with disabilities. ▲ Huawei has launched “sign language” customer service and public cognition. What is a bit biased is that people with disabilities are not a minority group. In fact, there are more than 1.30 billion people in the world, accounting for more than 15% of the global population. From a utilitarian perspective, of course, it can be said that companies develop barrier-free functions for this 1.30 billion market. But leaving no one behind, and enabling everyone to live better lives through technology — I prefer this technocratic perspective.

  • Again, Google has updated the G word mark for the first time in ten years

    Google’s first update of the G word mark in ten years is holding back the big move again. Google’s first update of the G word mark in ten years is launched: Logo Intelligence Agency On May 12, in the update of the Google App iOS version to version 368.0, the application icon quietly ushered in a small revision.

    The new version of the icon still uses the iconic four-color capital “G” design, but introduces a subtle gradual blur in the color transition, making the original four-color boundary more blurred, showing a softer and more flexible gradient effect. Google App new and old icons Google, change the label Google, change the label In the settings of Google App, users can find the “Alternate Application Icon” option. This feature was launched by Google in July 2024, and supports users to customize and switch different icon styles. The spare icons are divided into two versions: light and dark, two of which “G” are designed in color, and the other two are presented in monochrome. In this update, these four spare icons are also replaced with the latest gradual change color version at the same time, which is consistent with the main icon style. The four-color icon setting interface in Google App Google, change the label Google, change the label It is worth noting that since Google completed the rebranding in 2015, this classic four-color G-word icon has not been changed. Although the change is subtle, it still attracted extensive attention from the design circle and ordinary users. Overall, young users and design enthusiasts welcomed its modernity and visual softness, while some users criticized its ambiguity and lack of recognition. The gradual change of the color G icon Google on a dark background, changing the label Google, changing the label From the current situation, Google has not yet adjusted its core brand logo “Google” alphabet logo. As for whether other product icons (such as Gmail, Drive, Photos, etc.) will be updated simultaneously, there is no clear signal yet. Google and Google Gemini application icons Google, change the label Google, change the label But from the change of the iOS version of the application icon, it can be found that Google is gradually moving closer to the visual language used by Google Gemini and its AI-related interfaces. This trend may indicate that Google is incorporating artificial intelligence elements into the brand perception design, moving towards building a more unified and futuristic visual system. Google iOS, Android and web version screenshots Google, change the label Google, change the label As of press time, only the iOS version of Google and the Android version of Google 16.18.37 beta version has enabled this new icon, and the web side has not yet appeared relevant changes. According to Google’s usual operating mode, if you decide to change to a gradual change color icon, such as Chrome or Google Maps, which also use Google’s four brand colors, it is also likely to introduce a similar gradient effect to maintain consistency with this “G” icon update. On September 1, 2015, Google launched its largest rebranding since its founding, with the launch of a new wordmark in sans-serif fonts. Like the original wordmark, the “e” in the wordmark is also tilted to remind people that Google is always an unconventional company. The rebranding is believed to be influenced by the trend of technology companies to simplify their logos, aiming to make them more recognizable on the growing number of electronic devices that use their services. Evolution of Google Wordmark Google, Google, Google, Change Label In terms of applications, Google has launched apps on iOS since 2008. The design of its app icons has always been dominated by white characters on a blue background. After rebranding in 2015, the app icons became the current four-color G pattern. iOS version of Google App icon changes Google, change the label Google, change the label Interestingly, on the web, Google’s icon style is another form. For example, between 2009 and 2012, Google released a new website icon on the website. It contains a left-aligned white letter “g”. The background area is mainly red, green, blue, and yellow. The top, bottom, and left edges of the letter “g” are slightly cropped. Google’s web icons change Google, change the label Google, change the label As for why, ten years later, Google decided to blur the color boundaries in the logo, the Google I/O 2025 developer conference that opened on May 20 may tell us the answer.

  • World of Warcraft: The population skyrocketed after the opening of ICC! Quest nerfs are planned

    The game population of WLK nostalgia suits has ushered in a large-scale increase. Although the number of players who passed the first day is not high, the enthusiasm of players is extremely high. And in response to the problem that the ICC group takes too long, relevant adjustments should have been planned. Picture On the first day of ICC opening, the WLK population rose by 50% because the official does not have any population statistics channels. We are currently relying on the demographic data of Bigfoot, so the actual number of characters should be more than the statistics. In the statistics of the first day after ICC opening, the number of active characters of WLK nostalgia suits exceeded one million again, reaching 1.158 million. The screenshot time is 18:00 pm, and the number will be much higher if you take the evening. Picture At the end of the HTOC a week before the ICC opened, the number of 24-hour active characters counted by Bigfoot was only 793,000. Picture This means that the population of WLK nostalgia suits has increased by about 50%. After the ICC opened, WLK’s population share of all occupations Next, let’s take a look at the proportion of all occupations, the total number of full-level characters 1.088 million. Among them, Paladins are the most numerous, and they are in the fault lead. The specific numbers are as follows: Paladin 225,000, Mage 127,000, Druid 118,000, Death Knight 110,000, Hunter 108,000, Priest 99,000, Shaman 94,000, Warlock 81,000, Warrior 70,000, Thief 51,000. In the early days of the opening of the TOC, we found three characteristics: the population proportion of Holy Knights increased significantly, and the population proportion of Death Knights decreased sharply. The population proportion of Warlocks decreased slightly, and the population proportion of Hunters increased slightly. Thieves were originally similar to warriors, but now they have opened a big gap, and they have firmly occupied the position of the most miserable profession in WLK. The ICC is difficult for a long time, and the number of active characters that have been weakened in the planned ICC has increased by 50% compared to the end of the TOC, but it does not seem optimistic compared to the situation of the first day of the ordinary TOC 1.90 million. The reason for this deviation is easy to understand, because the ordinary TOC is too simple, and many people may be able to take 10 cars on the first day of opening. There are no monsters in the group and the number of bosses is small, so it is quite simple to push in half an hour. The ICC is completely different, but it feels a little bit like Odur. It’s just that Odur has a difficult mode in the first week, which is more sad. Although the value of the ordinary ICC in the picture is not high, many bosses have complicated mechanisms, and everyone in the group needs to be sober, which increases the difficulty invisibly. For players who have never played before, the ice dragon and the lich king, the two bosses will not have a short time to open up the land. The idea put forward by the national server before is to “try to control the group book within 2 hours”. The adjustment of the ICC dungeon must have been planned for a long time, and it should be implemented as soon as next week. Nowadays, ICC generally has to play for more than 4 hours, and the fixed lineup after proficiency can shorten the time to about 2 hours. For the collection stone group, the non-hard rigid ice dragon LK can also be played more comfortably. The picture refers to Audur’s adjustment, the second week directly adds 15% buff, and the third week starts to weaken the little monster by 50% health points. ICC is also likely to follow suit. Xiao O thinks that it is good to weaken the little monster, at least so that everyone will not waste too much time in the little monster stage, and can concentrate on playing Boss. And if you directly open the buff, it will affect the difficulty after the H mode is opened in the future, which is not a good thing for some friends who want to challenge the original 0buffHICC.

  • A savior for fans of allergies in the universe: Intel and Shell co-design lead the way in refrigerant fluids

    Create an industry-leading immersive liquid cooling solution to build a sustainable and efficient liquid cooling development path for data center users in the AI era. In the current era of rapid development of AI and computing power, the demand for powerful infrastructure in data centers continues to grow, and the accompanying heat dissipation problem is becoming more and more prominent, so IT operations and maintenance personnel are actively looking for efficient, scalable and sustainable heat dissipation solutions. Among them, liquid cooling technology is favored for its excellent heat dissipation effect. According to Dell’Oro Group1, by 2028, enterprises will invest in liquid cooling to account for 36% of data center heat dissipation management revenue. However, despite the outstanding performance of submerged liquid cooling technology, its promotion and application still face many challenges due to the lack of proven and easy-to-deploy submerged liquid cooling solutions in the industry. Facing the key challenges in the field of data center liquid cooling, Intel partnered with Shell Global Solutions (hereinafter referred to as Shell) to successfully validate a complete set of submerged liquid cooling solutions supported by hardware from Supermicro and Submer, providing a model for efficient and reliable cooling for industry users. The Intel Data Center Immersive Liquid Cooling Certification Scheme sets the industry standard 2 in terms of cooling efficiency and long-term performance, and is also applicable to the fourth and fifth generation Intel ® Xeon ® processors, providing strong support for the efficient operation of data centers. Image 1.png The Intel Data Center R & D Lab has been extensively tested and rigorously validated to combine the power of Intel Xeon processors with advanced expertise in single-phase immersion liquid cooling technology in this solution. This solution not only enables the smooth deployment of proven high-performance infrastructure in data centers, but also meets the demands of today’s AI and computing workloads. With this certification, Intel provides a warranty rider for single-phase immersion liquid cooling of Xeon processors to further strengthen the industry’s trust in immersion liquid cooling IT infrastructure and Shell immersion coolants for durability, efficiency and compatibility. At the same time, Intel and Shell are also jointly exploring future cooperation opportunities to provide certification for the latest generation of Intel processors using Shell coolant. Karin Eibschitz Segal, vice president and interim general manager of Intel’s data center and artificial intelligence business unit, said: “As data center demand continues to rise, Intel-certified data center immersive liquid cooling solutions will play an important role in providing energy-efficient, efficient and scalable computing infrastructure. This important achievement not only lays a solid foundation for future innovation and collaboration, but also guarantees that data centers have proven, ready-to-deploy and trusted cooling technologies.” Dr. Selda Gunsel, Chief Technology Officer and Executive Vice President of Technology, Shell Group, said: “Certification and validation are a top priority in this collaboration, which also provides data center operators with an efficient and trusted solution that has been professionally certified and tested in practice. This partnership shows that through the comprehensive certification and quality assurance system introduced by Intel, without going through the tedious proof-of-concept stage, data center operators can directly deploy proven solutions, achieving triple breakthroughs in performance improvement, energy efficiency optimization and environmental impact reduction in one fell swoop.” Note: For more information on immersive liquid cooling, please visit the Shell website. 1 For details, please visit https://www.datacenterdynamics.com/en/opinions/immersion-cooling-systems-advantages-and-deployment-strategies-for-ai-and-hpc-data-centers/. 2 Single-phase immersion liquid cooling can reduce electricity demand by up to half, reducing CO2 emissions by up to 30% and water consumption by up to 99% compared to traditional air cooling technology. When combined with renewable energy and smart energy management solutions, the deployment and application of single-phase immersion liquid cooling technology can help data center operators achieve sustainable performance optimization. Relevant data from: “Data Center Global Immersive Cooling Market – Growth, Trends and Forecasts (2019-2024) ” report (Mordor Intelligence) and Shell internal evaluation. Actual benefits will vary depending on site-specific development.