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  • Aim for Apple and Huawei! Google I/O’s most comprehensive spoiler: Android 16 explosion upgrade, Gemini hidden tricks?

    Time is approaching May soon, and Google I/O 2025 has quietly entered the countdown. One of the most influential developer conferences in the tech industry, this one will be held offline in Mountain View, California on May 20th, and will simultaneously start global live streaming. Whether you are an Android developer, AI enthusiast, or XR industry observer, this year’s conference is worth paying attention to.
    Without a doubt, this year’s I/O will continue the shift from ‘mobile first’ to ‘AI native’, and then move towards’ device integration ‘. It is no longer a single platform functional upgrade, but an ecological linkage between multiple platforms and terminals. Android 16 will officially debut and integrate Gemini’s big model capabilities on a larger scale.
    At the same time, the new independent operating system Android XR, released at the end of last year, will also make its debut on the Google I/O stage. Lei Technology has reported that Google AI Glasses and the Project Moohan MR device jointly developed with Samsung will also make their debut.
    In the past, Google I/O was mostly the home of Android, but now, AI and multi device collaboration are becoming the main theme. What Google wants to talk about is not just what the next Android is, but also how the next ‘operating system’ should grow. And this conference is the moment when it plays its cards.
    Android 16 will have more ‘native’ AI
    If Android 15 is Google’s first step in trying to bring Gemini into the system, then Android 16 is truly a leap forward in making AI a native capability of Android.
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    Image/Google
    According to current known information, the biggest keyword for Android 16 is still “Gemini”. This is not just about building a conversational assistant, but turning the Gemini model into the core infrastructure of Android: from suggestion replies in the notification bar, understanding content between applications, to proactive recommendations in the settings interface, AI is penetrating every interaction node that you can see or not see.
    More importantly, Gemini will also open up more system level APIs for developers to call. This means that you are not using an app that “connects to the big model”, but every app can naturally have the ability to “understand you”. For example, booking applications can recognize your current itinerary and directly recommend the most suitable flight; Health apps can remind you to adjust your schedule based on your recent steps and sleep.
    In addition to AI, this time Android 16 continues to polish the system experience in two directions:
    One is the innovation of visual language. The new Material 3 Expressive design language will officially debut, and Google is no longer satisfied with “uniform beauty”, but encourages “more emotion”. More rich animations, softer colors, and more perceptual details make UI not just about appearance design.
    Material 3 Expressive Announcement.jpg
    Image/Google
    Another is multi device integration. Android 16 is clearly prepared for a ‘more distributed’ future: it further enhances its adaptability to tablets, wearable devices, and even XR devices. XR is particularly noteworthy, as Google’s Android XR is poised to take off, and Android 16 is likely to be the bridge between reality and virtuality.
    Of course, there are also some minor upgrades worth mentioning, such as stronger HEIC image encoding, more precise camera white balance adjustment, more flexible audio sharing mechanism, and smarter permission pop-up design – these may not be dazzling, but each one is improving Android’s stability and user experience.
    In short, Android 16 is not a superficial UI update or a single point of feature enhancement, but a comprehensive systematic evolution centered around “AI native”. It attempts to answer a question: If the operating system were born to understand you, what would be the way your phone is used? At this year’s Google I/O, we may be able to get a sneak peek.
    Android XR , Redefining ‘reality’
    If Android 16 is an upgrade by Google to deeply embed AI into the mobile system, then Android XR is a deep-water bomb it has dropped on future computing platforms.
    This is not another “extended version” of Android, but a standalone operating system tailored for XR (Extended Reality) devices. From the technology stack to the interaction logic, its construction logic is completely different from traditional mobile phone systems. At the end of last year, Google publicly announced the existence of Android XR for the first time, and this year’s I/O will be its true debut in the public eye.
    The background color of Android XR is still Gemini. This large model that combines multimodal, contextual understanding, and reasoning capabilities is no longer just a “cheat assistant” in the system, but the core interaction engine of the XR system. From voice control to visual recognition, from environmental perception to real-time translation, Gemini enables devices to not only respond to what you say, but also understand what you see and want to do.
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    Google AI Glasses for Demonstration, Image/TED
    The most representative of this vision is the AI glasses that Google just showcased earlier. It looks like a pair of regular glasses, but the glasses are embedded with a camera, speaker, and microphone, as well as a micro display and Gemini system support. For example, with just one glance at the menu, glasses can help you identify dish names and recommend healthier options; Or you can walk on the streets of a strange city and whisper ‘What kind of building is this?’ to get real-time voice commentary.
    This pair of glasses is not meant to show off skills, but represents Google’s real bet on the form of “AI glasses” – it doesn’t require immersion or emphasize entertainment, but wants to become the AI assistant that is always by your side, able to listen, see, and respond in your life.
    Of course, XR’s main equipment will not only be glasses. The Project Moohan, a collaboration between Google and Samsung, will also make its debut at this I/O event. This is the first MR device equipped with Android XR, and its hardware specifications are considered flagship. More importantly, it emphasizes ecological compatibility – users can run apps in the Play Store through the Android XR system.
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    Application interface under Android XR, image/Google
    Compared to the closed strategy of Apple Vision Pro, Google clearly wants to take a different path. Android XR is open, modular, and deeply integrated with the existing Android development system. You can use Jetpack Compose to write XR apps, or integrate ARCore with Unity without having to rebuild the toolchain.
    What Google wants to create is not just an XR system, but also a new platform that continues the spirit of Android. It is not about “remaking a mobile phone system” for headsets, but about enabling all future terminals – glasses, headsets, and even hybrid devices – to have native AI capabilities and cross platform collaboration capabilities.
    2025 may be the turning point when Android truly begins to ‘detach from screens’. Google I/O, It is the first act of this story.
    Gemini is not only a big model, but also the soul of Google
    In the past year, if there is any technology that can truly run through Google’s entire product line and reshape user interaction logic, it is none other than Gemini. It is not an app or a service, but rather a pivot of Google’s top-down AI strategy.
    From Android to Search, from Workspace to Chrome, and to the upcoming XR operating system, Gemini is no longer an optional feature, but is becoming a new kernel for Google’s operating system. This year’s Google I/O, Gemini will usher in its most significant public evolution.
    Firstly, the evolution of the model itself. Gemini 2.5 will be one of the main characters of this conference, with the main keywords being “speed” and “flexibility”. Especially Gemini 2.5 Flash – a lightweight model optimized for practical application scenarios, users can even set a “thinking budget” for it to use computing power on demand.
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    Image/Google
    Secondly, there is a comprehensive integration at the system level. If Android 16’s Gemini is more like “embedded intelligence”, then in the XR field of Android XR, Gemini has become the main interaction mode of the entire system. It can not only listen to you speak, but also see where your gaze falls and understand what you want to do next. What Google expects is a computing environment with “zero learning cost” and “fully aware response”, and Gemini is the key to achieving all of this.
    Thirdly, Gemini’s development interface is becoming increasingly open. Google’s I/O will officially launch a new version of Gemini API and Gemini Nano (Edge Side Model) toolchain – a complete system for AI native application developers. From text generation to image understanding, from data summarization to multiple rounds of dialogue, developers can call model capabilities like calling network interfaces, truly entering the era of “AI as a platform”.
    Screenshot 2022-04-24 18.19.38.png
    Image/Google
    Especially for edge terminals such as mobile phones, glasses, and wearable devices, this means that AI is no longer just a cloud privilege, but can enter the local environment and stay with users in their daily lives.
    In short, for ordinary users, the changes in Gemini itself may not appear as drastic, but the impact is everywhere. As the core of Google’s AI strategy, Gemini is undoubtedly Google’s first trump card for the next generation platform – AI native, multi device collaboration, and spatial computing.
    It is not just a model architecture, but a capability distribution mechanism, a reconstruction of interaction paradigms, and an excellent opportunity for Google to redefine ecological dominance. And Google I/O 2025 will be the stage for its comprehensive explosion.
    Write at the end
    In the past two years, the entire technology world and Google I/O have undergone tremendous changes, and AI is undoubtedly the core driving force behind these changes. This year’s trend is even more evident, and the protagonist of Google I/O 2025 is obviously not just a certain phone or function, but the bigger problem:
    How should AI be integrated into operating systems, and even into our real world?
    Android 16 will tell us that AI operating systems can be more “native”; Android XR will tell us that the operating system can detach from the screen; And Gemini will provide an answer about future human-computer interaction. All of this may be officially revealed at Google I/O 2025.

  • Apple will release a 20th anniversary edition iPhone: See you in 2022!

    On April 28th, according to Mark Gurman’s latest report, Apple is developing two 20th anniversary commemorative versions of the iPhone, which will be released in 2027.
    Based on the route of the 10th anniversary iPhone X back then, the 20th anniversary version may once again change the form of the phone.
    Gurman revealed that the first one is the long-awaited Apple foldable iPhone, and the second one is said to be the Pro version centered around glass.
    According to the timeline, Apple’s first foldable screen is steadily advancing and has entered the trial production stage. It is expected to start mass production in the second half of 2026 and may be released alongside the iPhone 18 series in September 2026.
    The 20th anniversary edition should be the second generation foldable iPhone, which will be released in September 2027. At that time, some adjustments and improvements should be made based on user feedback from the first generation.
    According to reports, the current foldable iPhone has a full screen display with a size of 7.76 inches and a resolution of 2713 × 1920.
    First release of Apple’s under screen camera technology, this will be the first true full screen iPhone in Apple’s history.
    The external screen is still in a perforated shape, with a size of 5.49 inches and a resolution of 2088 × 1422.
    As for the Pro version centered on glass, there is currently no news. It is speculated that it may adopt the Unibody scheme, which integrates the middle frame and the back shell, just like the effect of the Xiaomi MIX ceramic integrated back shell back then.

  • Apple 17 vs Apple 16: Comprehensive Upgrade or Minor Improvement?

    The new phones launched by Apple every year always attract the attention of technology enthusiasts around the world. In 2025, the Apple 17 was officially released, and as the successor to the Apple 16, it underwent upgrades in multiple aspects. So, what are the significant improvements of Apple 17 compared to Apple 16? Is it worth upgrading for users? This article will comprehensively compare the Apple 17 and Apple 16 in terms of design, performance, imaging, battery life, and functionality.
    silvanita.com
    1、 Exterior Design: Detail Optimization and Material Upgrade
    Apple 16: The Apple 16 features aluminum alloy bezels and ceramic shield panels, with a design language that continues the style of the Apple 15. The screen bezels are relatively narrow, but there are still some “black borders” present. The physical button design is still retained, and the overall feel is excellent.
    Apple 17: The Apple 17 goes further in design by using titanium alloy material, making the body lighter and more durable. At the same time, the screen borders are further narrowed, almost achieving a “borderless” effect. In addition, the Apple 17 has removed physical buttons and replaced them with tactile feedback buttons, enhancing the aesthetic appeal of the integrated design.
    Comparative summary: The Apple 17 has a more futuristic feel in terms of materials and design details, especially the design without physical buttons makes it appear more avant-garde.
    2、 Performance: The powerful performance of A19 biomimetic chip
    Apple 16: Equipped with A18 biomimetic chip, manufactured based on 4-nanometer technology, it has strong performance and can smoothly run various large-scale applications and games.
    Apple 17: Upgraded to A19 biomimetic chip, using a 3-nanometer process, with a performance improvement of about 20% and energy efficiency improvement of about 30%. It performs better in multitasking, AI computing, and graphics rendering.
    Comparative summary: Although the A18 is already powerful enough, the performance and energy efficiency of the A19 have been further improved, especially in high-intensity tasks and battery life, with the Apple 17 outperforming.
    3、 Imaging System: From Excellence to Excellence
    Apple 16: Rear triple camera system, including a 48 megapixel main camera, a 12 megapixel ultra wide angle lens, and a 3x optical zoom telephoto lens, supporting 4K video recording and night mode.
    Apple 17: The rear triple camera system has been fully upgraded, with the main camera increased to 50 million pixels, the ultra wide angle lens upgraded to 48 million pixels, and the addition of a 120x periscope zoom function. In addition, Apple 17 has introduced light field photography technology to support the adjustment of focus and depth of field after shooting.
    Comparative summary: The imaging system of Apple 17 surpasses Apple 16 in terms of pixels, zoom capability, and innovative features, especially in light field photography technology, providing users with more creative possibilities.
    4、 Battery life and charging: faster and longer lasting
    Apple 16: Equipped with approximately 3200mAh battery, supporting 27W wired fast charging and 15W MagSafe wireless charging, the battery life performance is average.
    Apple 17: The battery capacity has been further improved, and thanks to the energy efficiency optimization of the A19 chip, the battery life has been extended by about 20% compared to the Apple 16. The charging speed has also been greatly improved, supporting 100W wired fast charging and 50W wireless fast charging, and can be charged to 80% in 20 minutes.
    Comparative summary: The Apple 17 has achieved significant improvements in battery life and charging speed, especially with the upgrade of fast charging technology, making daily use more convenient for users.
    5、 Function and System: Integration of Intelligence and Ecology
    Apple 16: Running on iOS 18 system, supporting dynamic island, real-time activities and other functions, the ecological experience is still excellent.
    Apple 17: Pre installed with the brand new iOS 19 system, adding more AI driven intelligent features such as a more precise voice assistant and smarter photo editing capabilities. In addition, the Apple 17 supports seamless connection with Vision Pro devices, and through the VisionOS Lite feature, users can directly control AR/VR devices with their phones.
    Comparative summary: The Apple 17 has gone further in terms of intelligence and ecological integration, especially the linkage function with Vision Pro, which brings users a brand new interactive experience.
    6、 Price Comparison: The Cost of Upgrading
    Apple 16: The starting price is 7999 yuan (128GB version), and the highest price is 11999 yuan (1TB version).
    Apple 17: The starting price is 8999 yuan (128GB version), and the highest price is 13999 yuan (2TB version).
    Comparative summary: The starting price of Apple 17 is 1000 yuan higher than that of Apple 16, but considering the comprehensive upgrades in materials, performance, imaging, and functionality, this price difference is acceptable.
    7、 Is it worth upgrading?
    Suitable for users upgrading to Apple 17:
    There are higher requirements for mobile photography, especially for stronger zoom capabilities and light field photography functions.
    I hope to experience faster charging speed and longer battery life.
    I am interested in cutting-edge design and enjoy non physical buttons and titanium alloy materials.
    More powerful performance is needed to support high-intensity tasks or future application scenarios.
    Users who can continue to use Apple 16:
    The demand for mobile phone performance and imaging system is not high, and the performance of Apple 16 is already sufficient for daily use.
    There is no strong demand for new features such as light field photography and VisionoS Lite.
    I hope to save the budget and temporarily do not consider replacing the equipment.
    Summary: The Comprehensive Evolution of Apple 17
    Compared to the Apple 16, the Apple 17 has achieved significant upgrades in design, performance, imaging, battery life, and functionality, especially in breakthroughs in imaging systems and fast charging technology, which is impressive. However, the Apple 16 remains a flagship phone with powerful performance and excellent user experience. If you pursue the ultimate technological experience, the Apple 17 is undoubtedly a choice worth upgrading to; But if you don’t have a high demand for new features, the Apple 16 can still accompany you through a pleasant period of use.

  • Why doesn’t Apple make cars? Decisively disbanding the car making team, Cook seems to have discovered something

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    When Tesla’s super factory rises up in the Texas desert, traditional car giants are betting on electrification transformation, and technology giants such as Huawei and Xiaomi enter the intelligent car race with high profile, a confusing phenomenon continues to spark discussion: as the world’s most valuable technology giant, why did Apple decisively dissolve its car making team and abandon its car making plan? Cook seems to have discovered something.
    In the past decade, rumors about Apple cars have never stopped, but apart from the continuous iteration of the CarPlay in car system, consumers have never been able to wait for that smart car with the glowing Apple logo. This decade long car making puzzle reflects the deep game between the technology industry and the automotive industry in the era of deep integration.
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    strategic focus
    Apple’s business empire has always adhered to the product philosophy of “extreme simplicity”. Unlike other tech giants who like to tinker around, Apple during the Tim Cook era maintained astonishing strategic determination: launching only a few core products each year, yet accounting for over 85% of the global consumer electronics industry’s profits. This strategic focus on car manufacturing is reflected in rigorous cost-benefit calculations.
    The marginal effect of product matrix: iPhone, as a cash cow, contributed over $200 billion in revenue last year, while the ecosystem formed by Mac, iPad, AirPods, and others has built a deep enough moat. As a heavy asset, long-term, and low gross profit industry, the cost-effectiveness of automobiles poses a challenge to Apple’s existing business model.
    Cannot accept imperfect products
    Apple’s car making ambition has never stopped at producing an ordinary electric vehicle. Its initial goal is to build a fully autonomous vehicle “without steering wheel and brake pedal”, and even envisage “zero intervention driving” through Siri voice control. However, this vision is impossible to achieve in the short term. In addition, the perfectionist Apple company cannot accept imperfect products being launched into the market.
    In the game between tech giants and traditional car companies, time dimension becomes a key variable. The mature “vertical integration+global OEM” model in the consumer electronics field has completely failed in the automotive industry. The automotive supply chain involves over 20000 components, with a certification period of 3-5 years. While Apple is still struggling with whether to invest billions of dollars in building a factory, the automotive industry is evolving at an unimaginable speed.
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    Apple’s retreat is essentially a precise business calculation: when investing over $10 billion in ten years but still seeing no hope of mass production, timely stop loss is more important than idealism. Currently, Apple is focusing on AI and AR, transforming its advantages in consumer electronics into an enabler of the automotive industry, and still holds a significant number of automotive related patents. Since the launch of CarPlay, Apple has been trying to expand the iOS ecosystem into the automotive industry. By holding patents for in car interaction and AR navigation, Apple can further enhance the functionality of CarPlay and even potentially develop the next generation of in car operating systems.
    External comments: In the century long transformation of smart cars, Apple’s caution and patience are in stark contrast to its radical innovation in the field of consumer electronics. Behind this strategic choice is not only a clear understanding of the particularity of the automotive industry, but also a precise grasp of its own advantages. While the industry is still debating when Apple cars will be born, this tech giant may be reshaping the future of the automotive industry in another way. Some Silicon Valley analysts say that Apple never really wanted to make cars, they were just looking for the next iPhone.

  • IPhone 16e disassembly shows internal structure, Apple C1 chip power consumption and signal test results

    The latest iPhone 16e launched by Apple has been released, and due to its very similar appearance to the iPhone 14, many consumers believe that this is Apple’s “clearance of inventory” product. However, disassembly shows that although the iPhone 16e retains the shadow of the old model in terms of appearance, its internal structure has been specially designed, rather than simply stacking inventory components.
    The YouTube channel REWA Technology shared a disassembly video of the iPhone 16e. From this, it can be seen that the iPhone 16e adopts many technologies from the iPhone 15 and iPhone 16, and has been optimized accordingly.
    Firstly, the disassembly method of iPhone 16e is similar to that of iPhone 15, requiring it to be disassembled from the back panel instead of the front screen as in the past. This design facilitates maintenance and backplate replacement, enhancing the repairability of the equipment.
    Compared to its predecessor, the iPhone 16e is equipped with a 48 megapixel single camera lens, which frees up internal space and allows for a larger capacity battery.
    Disassembly shows that the capacity of this battery is 4005mAh, which is about 10% higher than the 3561mAh of iPhone 16. The increase in battery capacity is actually the main reason why the iPhone 16e has become Apple’s current 6.1-inch longest lasting model.
    It is worth noting that the battery removal method of iPhone 16e has also been upgraded, using electrically induced adhesive release technology to improve the convenience of battery replacement.
    The disassembly also revealed the A18 chip on the iPhone 16e, but this chip uses a 4-core GPU.
    At the same time, the motherboard is designed with a double-layer structure, which integrates Apple’s first self-developed modem chip – Apple C1.
    The Apple C1 chip adopts 4nm baseband technology and 7nm RF technology, and Apple claims that it has lower power consumption performance. However, many users are more concerned about whether this chip can significantly improve the signal performance of the iPhone.
    At present, domestic and foreign media have tested the signal performance of iPhone 16e, including Tom’s Guide, The Verge, as well as domestic reviews such as Phoenix Home and Geek Bay. From the test results, the cellular network speed of iPhone 16e is basically equivalent to that of iPhone 16, but the signal performance is slightly inferior and has not brought significant improvement.
    However, tests conducted by Geek Bay have shown that the power consumption of the Apple C1 is indeed lower in different signal environments, which is in line with Apple’s promotion of low power consumption. This optimization is undoubtedly one of the factors that enable the iPhone 16e to achieve longer battery life.
    From the disassembly, it can be seen that the internal design of iPhone 16e integrates some technologies of iPhone 15 and iPhone 16, and is not simply a “clearance” product. But in order to control costs, Apple still has some reuse of certain components, such as the screen being completely identical to the iPhone 14.
    However, if some users expect significant improvement in signal performance for the Apple C1, they may feel disappointed. As Apple’s first generation self-developed modem chip, the biggest highlight of the Apple C1 is its low power consumption, laying the foundation for future improvements.
    Perhaps we can expect that the next generation of Apple C2 chips, combined with optimized antenna design, can truly achieve breakthroughs in signal on future iPhones

  • Apple stops signing iOS 18.4, upgraded iPhone users can no longer downgrade

    IT Home reported on April 24th that Apple has stopped signing up for iOS 18.4 one week after releasing the iOS 18.4.1 update, and iPhone users who upgrade to iOS 18.4.1 cannot downgrade back to iOS 18.4.
    IT Home has learned that the iOS 18.4.1 update provides important bug fixes and security updates, and resolves rare issues that cause wireless CarPlay in some vehicles to fail to connect.
    IOS 18.4 was released on April 1st, and this update includes the Apple Vision Pro app, new Apple Intelligence features and language support for notifications, recipe functionality for Apple News+subscribers, and feature optimizations for multiple photo apps.
    Apple will periodically stop signing older versions of iOS, usually within one or two weeks after the release of a new version. When Apple stops signing updates, due to server-side software verification checks, the update will no longer be able to be installed on iPhone, so users who have already updated to the latest version of iOS cannot downgrade.

  • EU digital law issues first fine: Apple and Meta fined a total of 700 million euros

    On April 23rd local time, the European Commission announced that EU regulators have imposed a fine of 500 million euros on Apple Inc. and a fine of 200 million euros on Meta for violating the Digital Markets Act (DMA).
    This is the first time since the Digital Markets Act came into effect that the European Union has imposed fines on large technology companies. EU digital law issues first fine: Apple and Meta fined a total of 700 million euros
    EU digital law issues first fine: Apple and Meta fined a total of 700 million euros
    The European Commission has demanded that Apple lift technical and commercial restrictions on developers, and that Apple does not allow developers to bypass its app store for sales outside of its platform marketplace.
    Meta’s business model of providing “ad free services” on Instagram and Facebook also violates DMA.
    Apple said in an email statement, “We will appeal the fine imposed by the European Commission, which is another example of the Commission’s unfair targeting of Apple. These decisions are detrimental to user privacy and security
    Meta criticized the EU’s decision and stated that “the EU is attempting to obstruct American companies, forcing them to change their business models, while demanding that we provide inferior services.” The EU’s digital law has issued its first fine: Apple and Meta have been fined a total of 700 million euros
    EU digital law issues first fine: Apple and Meta fined a total of 700 million euros
    According to data, the EU’s Digital Market Law came into effect in March 2024. This is one of the anti-monopoly measures issued by the EU against technology giants, which will clarify the responsibilities of digital service providers, curb malicious competition behavior on large online platforms, and ensure that consumers have more choices.
    According to the bill, business entities with a market value of 75 billion euros or an annual turnover of over 7.5 billion euros, and with at least 45 million monthly active users in the EU and 10000 business users annually, can be recognized as “gatekeepers”, Alphabet、 Amazon, Apple, ByteDance Meta、 Microsoft and other companies have been recognized by the European Union as “gatekeepers”.

  • World of Warcraft Plus: April 21 blue sticker, profession and boss adjustments

    Plus Edition (Exploration Season Edition) Blue Patch on April 21st, Red Territory Boss adjustment, Professional adjustment.
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    Original post:
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    1、 Bloody Territory
    Echoer Mason (No. 4):
    -The countdown to Fury has been extended to 7 minutes.
    -The ‘Bloody Crusader Bullets’ can now be removed normally during Boss opening and resetting.
    The Beast King Alexei:
    -The sustained damage of ‘weakening’ and ‘vertical flame’ is reduced.
    -The visual effect of the spell “Wilderness Rift” has been improved.
    Reborn Council:
    -The flying height of the ‘shock wave’ decreases.
    2、 Career
    hunter:
    -‘Chiseling’ is now considered a strike skill and enjoys the associated effects of strikes (previously not strikes).
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    master:
    -Deep Freeze now increases the damage of each layer by 20% (previously 10% per layer).
    -Debuff of “Blazing Fire Arrow” now increases its damage by 25% per layer, and “Flame Explosion Technique” can also enjoy the same bonus.
    Knight:
    -The addition or subtraction of ‘judgment’ no longer affects the ‘command seal’.
    minister:
    Vampire Embrace “is no longer affected by player healing in PVP.
    Developer’s note: The initial damage of this skill is relatively low, and if it is further affected by reduced healing, the healing will be too weak.
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    Thief:
    -The basic physical damage reduction for ‘just skin and flesh injuries’ has been reduced to 20% (originally 30%).
    Shaman:
    -When equipped with Burning Runes, the 2-piece set of Bloody Territory elements will no longer chain with other targets.
    -The 2-piece set of Bloody Territory elements can now accurately replicate the sustained damage of Flame Shock (previously, the bonus was multiplication rather than addition, resulting in excessive Flame Shock damage).
    -When the 2-piece set of Bloody Territory elements is triggered, the Flame Shock animation will no longer be played.
    -The 2-piece set of Bloody Territory elements can now accurately deal damage jumps in the moment of Flame Impact and strike targets that are 20 yards beyond the normal Flame Impact range.
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    Warlock:
    -Shadow Arrow Rain now reduces the damage caused by Shadow Arrow by 30% (previously 5%).
    -If the ‘Shadow Arrow Rain’ only hits one target, its’ Shadow Arrow ‘will no longer reduce damage (previously it always dealt low damage when there were runes).
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    3、 Equipment
    -The accessory “portable cannon” can now deal damage to immune stun targets.
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    -The antennae of Cthulhu and the Eye of Mari are currently unavailable in neutral areas such as the Senario Fortress or the Chapel of the Holy Light.
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    -The Bloody Camp is now a neutral area, and certain spells such as “Soul Splitting Demon” will not be able to be used.
    Regarding the exploration of season uniforms:
    The Discovery Season Server, also known as the World of Warcraft Plus Server, is Blizzard’s Warcraft reboot project that integrates multiple versions of resources. It is the official modified version. It introduces a rune system, major changes in professional skills and gameplay (such as mages being able to milk and warlocks being able to tan) based on Classic 60, and many differences in dungeons and monsters. The exploration season server has been updated to P8, and the Chinese server is yet to be determined.

  • It is reported that the search bar for Apple iOS 19 applications will be moved to the bottom of the screen for easy operation on large screen iPhones

    IT Home reported on April 22nd that with less than two months left until this year’s Apple Worldwide Developers Conference (WWDC), iOS 19 is about to unveil its mysterious veil. Recent rumors suggest that iOS 19 will bring an improvement specifically designed for large screen iPhone users – a change in the position of the in app search bar. It is reported that the search bar for Apple iOS 19 applications will be moved to the bottom of the screen for easy operation on large screen iPhones
    It is reported that the search bar for Apple iOS 19 applications will be moved to the bottom of the screen for easy operation on large screen iPhones
    IT Home noticed that in iOS 18, the standard search bar within the app is usually located at the top of the screen, which often requires users to stretch their fingers to reach it when using a large screen iPhone. Taking the iPhone 16 Pro as an example, even users with larger hands can only barely reach the search bar with their thumb. With the release of the iPhone 17 Air, its screen size has further increased, coupled with the large screen design of the iPhone Pro Max itself. When using the current iOS design, users often need to operate with both hands to conveniently use the search function.
    However, according to tech blogger Jon Prosser, iOS 19 will adjust the position of the search bar within the app. It is reported that iOS 19 will move the search bar within the app to the bottom of the screen, which will enable users to operate more naturally with their thumbs. Prosser demonstrated the simulation effect of this change in its latest video, taking the Messages application as an example. Currently, the search bar of the application is located at the top and needs to be pulled down to display; In iOS 19, the search bar will always be visible and located at the bottom of the screen, making it convenient for users to use at any time. It is reported that the search bar for Apple iOS 19 applications will be moved to the bottom of the screen for easy operation on large screen iPhones
    It is reported that the search bar for Apple iOS 19 applications will be moved to the bottom of the screen for easy operation on large screen iPhones
    In addition, Prosser also presented simulation images of apps with bottom tab bars such as Music and App Store, as well as simulation images of information apps without bottom tab bars, indicating that this change seems to apply to all apps, regardless of whether they already have a bottom tab bar.
    The last major iOS interface design update by Apple was before the significant increase in iPhone screen size. Nowadays, with the popularity of large screen iPhones, users’ demand for operational convenience is also increasing. I hope iOS 19 can bring more improvements like moving the search bar to the bottom, providing a better user experience for large screen iPhone users.
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    It is reported that the search bar for Apple iOS 19 applications will be moved to the bottom of the screen for easy operation on large screen iPhones

  • Suddenly, 3 new Apple phones are exposed!

    Although Apple has not yet released a foldable screen device, it is actually quietly preparing for the first foldable screen iPhone, foldable screen iPad, foldable screen Mac and other products. And Apple is already laying the groundwork for these foldable screen products. Although the actual machine has not been released yet, based on the latest exposure of Apple’s operating system, targeted layout has been made. According to Bloomberg reporter Mark Gurman, WWDC2025 held in June this year will not only launch iOS 19, but also iPadOS 19 will officially debut. And this time iPadOS 19 is closer to MacBook in terms of operating experience, with comprehensive multitasking capabilities, and even has the ability to replace MacBook to a certain extent. Foreign media 9to5Mac is more radical, believing that Apple’s move is aimed at creating three new Apple phones, namely the foldable screen iPhone, foldable screen iPad, and foldable screen Mac mentioned by Jige earlier. You should know that Apple’s first iPad was released on January 27, 2010. Although it was released later than the iPhone and Mac, it is not intended to replace these two Apple devices. As an independent Apple device, the iPad was mainly designed to supplement the shortcomings of the iPhone’s small screen, so early iPads and iPhones used the same iOS operating system. Until 2019, Apple also launched its first iPadOS, an operating system specifically designed for iPad, completely separate from iOS. This is all because the iPad is occupying an increasingly important position in Apple’s product line, and this year’s iPadOS will usher in an epic upgrade, where multitasking processors and cross platform operations need to be coordinated to make device switching smoother for users. The folding screen iPhone, folding screen iPad, folding screen MacBook and other products have similar forms, and Apple must consider the UI interface and operating experience after unfolding the folding screen. That’s how to switch apps more intuitively and conveniently through a large screen experience, making it easier for Apple fans to get started. In addition, all Apple applications need to be adapted to different forms of foldable screen devices. For example, if the folded iPhone screen size is 7.8 inches, multiple window conventions and application switching experiences need to be added to the iOS series interface. The same application, when switching from a foldable iPhone to an 18.8-inch foldable iPad, not only requires synchronized interface switching, but even the UI interface needs to be immediately adapted. The switching process needs to be very smooth, and even on larger foldable MacBook devices, a similar adaptation interface is required. And the iPad OS is responsible for this task. Ji Ge believes that in the future, Apple will pay more attention to the consistent experience of various products, so we will see that iPadOS will affect the design of iOS and MacOS. According to Mark Gulman’s latest revelation, the foldable iPhone is expected to be released as early as the end of 2026, the foldable iPad may have to wait until 2027, and the foldable MacBook may be even later, probably until 2028. The truly epic update will start with the foldable iPhone. It is expected that the internal screen of the foldable iPhone will be based on iPadOS, while the external screen will be based on iOS. The presentation of the application interface will be different, but the switching will be smoother.